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#1
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Not sure if it's a bug or not but I have noticed that you can not select the Swordfish as a recon plane.
If this has been reported before then sorry for the double posting. Cheers
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Respect is something you earn. You can't beg, borrow or steal it http://www.raafsquad.com ------------------------------------------------------ Asus P5Q Pro/Intel Quad Core Q6600 2.4Ghz/8Gb GSkill DDR2 1066Mhz RAM/GTX460 "Goes Like Hell" 1Gb/TrackIR4/Saitek X-52 + rudder pedals/W7 Home Premium 64bit. |
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#2
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Quote:
Aviar
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Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 |
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#3
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So you can only use the flyable planes as recon planes?
Could this be fixed, because I think the Swordfish could be a reasonable recon platform?
__________________
Respect is something you earn. You can't beg, borrow or steal it http://www.raafsquad.com ------------------------------------------------------ Asus P5Q Pro/Intel Quad Core Q6600 2.4Ghz/8Gb GSkill DDR2 1066Mhz RAM/GTX460 "Goes Like Hell" 1Gb/TrackIR4/Saitek X-52 + rudder pedals/W7 Home Premium 64bit. Last edited by _RAAF_Smouch; 01-10-2011 at 12:15 AM. Reason: Speelin'misstake ;P |
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#4
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after finally getting my stuff in order I've noticed the following
left/right engine selection: Keyboard selection is changed around so if I select the left engine I get the right engine. Fix is within the game itsself namely, selecting engines 1 and 2. peculiar thing while ground strafing in a quick mission: in a Mk V with 2 20mm I put a single burst of fire into a Heinkel and watched it blow up. I find this rather peculiar. the rather unstable FM of the 4 20mm MKVc desert Spit. |
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#5
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Bf-110G - the lights for the gear EIN/AUS are the wrong way around. (i.e. in wrong place).
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#6
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In a 109, number 4 on runway at beginning of misson, 2nd one? in fighter campaign. Asked for permission to take off, tab,8,5, got reply 'you are clear to take off', so hit throttle and crash into number 3, (as expected BTW).
I cannot recall this happening in 4.09, possible bug? I always ask, as the ground controller tells you what your number is, which is useful if you fly with no external views. |
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#7
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hi TD guys!
firstly, many thanks for some really innovative features with the new patch! good stuff! my little bug report is about the Fulmar's....i haven't seen this mentioned, if it is already noted, i apologise... in several tests, i've found that the Fulmar with a bombload and more than 70% fuel, simply cannot take off.....or, at least, in any given flight, the lead Fulmar usually manages to take off, but the second (and, subsequently, the rest) seems unable to build up any forward momentum...it just sits there, revving its motors, and maybe managing to inch forward at a snail's pace, but cannot build up any speed... 70% and less fuel is okay, they will take off, but anything over 70% and it's a no-go. it also appears on some maps as if the tail-wheel is sitting under the ground, as if the tail is actually resting on the ground. perhaps this has something to do with the issue. hoping this can be addressed at some point. cheers |
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