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| Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds. |
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#1
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That's why i prefer destruction mage, to me it's more easier, and probably more powerful, though in term of power, i think both are very close.
But one thing i love about destruction mage is it is very no brainer, i mean you don't even need to think about tactis and strategies, the only thing you need to think is how to open your book spell and then search for your black hole and make sure your mouse is working and then click that black hole, then just enjoy your time. Yes, 6k dmg black hole is more than enough, even in impossible difficulty. I think that is an advantage, even if it is very hard to recognize. You can also black hole spam caretaker last 2 floor, he will go down just as easy as scrounger. I guess this is the way of mage (in impossible difficulty), early game you rely on buff, debuff, early to mid you add summon to them, then late game you use destruction spells then use summon to finish the leftovers. Quote:
Last edited by atlatea; 01-06-2011 at 07:27 PM. |
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#2
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My issue was the mana problems for smooth game play. I hate waiting after battle to restore mana or artificially prolonging battles to regain mana. So, as long as I use the summons for the easier battles, but the harder battles, Black Hole was definitely the choice. It sort of makes Death Star and Armageddon obsolete. I wonder if unicornxp could chime in the quest number thing. |
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#3
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Well, if you have 2 crown of chaos, armageddon is better than black hole.
And armagedon still the most damaging mass target spell without any bonus from items. With items it will do 50% more dmg than black hole, probably more, i forgot about this. One thing strange about armagedon is it deal astral dmg, but +fire spell dmg increase its dmg. If i remembered right, it is possible to reach more than 10k dmg with your armagedon by wearing necklace of firestorm + other similar items. Very scary if you ask me Another way to use armagedon is using turn back time, but it is too mana consuming. But if i remembered right, someone actually found the correct items + skills + units to efficiently do armagedon+turn back time combo, i only remember what is the unit though. Yep, as you probably already guessed, it is the green dragons. Hmm, if you use green dragons, i think it will solve your mana restoring problems. KB TL armagedon is better i guess, because if i remembered right, when you use armagedon, you gather so much rage, then you can turn back time your green dragon, turn back time in TL is rage spirit ability, it is not too mana consuming as in AP/CW. But then again, there is a possibility that CW can provide 2 crown of chaos. As for the quest, i give up. Last edited by atlatea; 01-06-2011 at 11:12 PM. |
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#4
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The manual does not indicate that the base damage increases with Fiery bonus items, but you are probably increasing the post damage of Armageddon though. Not sure, but I can test this later. All I know is, with the two Gloves of the Destroyer (+40% damage), 61 intellect via Wanderer Scroll, I dealt over 15000 damage to a stack against Samman using Black Hole. Destruction Level 1. So, I "could" probably deal 18000 damage if i went with Destruction Level 3. If I raised my base intellect even higher (I didn't go all intellect items), I can probably do even more. Fairly certain my hero already had enough stuff to easily get 61 intellect without the scroll... I didn't bother since, the black hole does enough damage, and I would hate the post battling and mana management. However, there are times for absolute damage. Although, I wonder... Calm Rage and Black Hole against the bosses? Hmmm. [edit] For initial damage, Armaggedon does a little more damage on the minimum, but Black Hole does more damage on the maximum. At 51 intellect, two Gloves of the Destroyer, destruction level 3 Black Hole - 5076-8460 Armageddon - 5415-8120 I also added a Fire Bracelet to do a quick test, it did not change Armageddon's initial damage at all. Again, it will probably increase the post effect. Armageddon's "post-status burn" will probably have it net to MORE damage over time than Black Hole. Black Hole can be used with a full army, Armageddon cannot. I would definitely say it depends on your preferences in combat. At about 76 intellect (I used Wanderer Scroll for this), dual Gloves of the Destroyer, Black Hole's maximum damage is 17,100. Armageddon at 16,415 I can actually get another +4 intellect which would put me at 80 intellect, but I am too lazy to do the battle right now to upgrade to an archmage staff.. It would probably push me into the final breakpoint, giving me another 15%, and yet another 5*4=20%, so 35% more. I hypothesize 17,100 *1.35 = 23,085 damage on the top end at 80 intellect, dual gloves of the destroyer. All of a sudden, it might be possible to destroy Baal with Black Hole.... HMMMMM. Last edited by ckdamascus; 01-07-2011 at 01:40 AM. |
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#5
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Hmm, i guess that it is in TL then that armageddon damage is increased with +fire item, but its damage is not the 4 elements listed, TL is the same as AP, astral damage and resistance is not listed in the description though they exist.
Right, after i check again, black hole have more max dmg while armagedon have more min dmg, but yeah, the post dmg of armagedon probably able to make armagedon do more dmg in the long run since it is 100% burn, except to burn immune creatures. My brother said that if hagrid (companion from CoTA) is available in the OotM, it is possible to kill baal with black hole using ancient ent + hagrid and couple of other items. |
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#6
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I don't know what to do.
I'm lvl 28 now and have been using a full army up to now, still don't have any powerful destruction spells ![]() two choices: all dragon army or inq,mages,paladins,rune mage and RDragon.... normally cast target and stoneskin on RD heal and ancient phoenix turn 2 then just repeat or w/e and it's getting a bit boring. Obviously I love the game |
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#7
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Round 1: Oil Mist + Ancient Phoenix (or Dragon of Chaos) Round 2: Oil mist again or some other de-buff, and Ancient Phoenix (or Dragon of Chaos). The Summons would do the initial hits, my Black Dragon would hit whoever could no longer retaliate. Red Dragons would follow up as well. Rune Mages always had at least 17 runes (or 18?) to get Sheep. I split the Rune Mage stacks into two so I could increase the odds of inflicting sheep. So my primary army was Black Dragons, Red Dragons, and dual stack Rune Mages. I beat the game with about 34% damage total from Ancient Phoenixes. I occasionally had Shaman guest-star as my 5th slot. For the really hard battles, I slapped in the obligatory Black Knights. |
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