![]() |
|
IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() Quote:
became more common to have a governor or electronics to prevent release speed influencing the time to arm. In IL2, this is not the case. The bomb acts as if you where going at 200knots. with a 850ft fuze. Therefore it will take longer to arm in some circumstances and shorter to arm in others. However, because of the variations in the arm distance of different fuzes, IL2's 2 second arm time doesn't start to become unrealistic until you get above 300knots (350mph / 550kph). Quote:
The chart below shows the air travel a bomb makes in a 45degree dive at various speeds. You can see the air travel needed for different fuzes in my previous (long) post. ![]() In IL2, you should need about 900ft at 500kph. That's about the same as a fuze with a 1300ft air travel to arm fuze. That's quite a typical value for a fuze, so not unrealistic. You will need about 1,100 at 600kph, the equivalent of a bomb with a ~1500ft ATtA fuze. They existed, but I don't think that that represents a typical American fuze. Last edited by Letum; 01-06-2011 at 03:15 AM. |
#2
|
|||
|
|||
![]()
there'll never be a way of stopping idiots completely... its just a shame they spoil it for everybody else.
anyways... http://www.303rdbg.com/bombs.html Last edited by Wolf_Rider; 01-06-2011 at 03:27 AM. |
#3
|
|||
|
|||
![]() Quote:
I thought those times have gone since the fall of the iron curtain. The sad thing though is that the idiots will find new ways to foul up game play for others. Must we then recon with more dictated ways of using our bought game? |
#4
|
||||
|
||||
![]() Quote:
Quote:
hmm certain people have decided?.. u mean like Oleg have decided how we should fly? Or do u mean that your solution how things should be ergo decide how people have to fly? ------------------ Honestly, I appreciate a good debate in benefit for realism and to make things as correct as possible within the sim's limitations and I am sure TD, / Oleg et al appreciate a GOOD CONSTRUCTIVE input , but I suggest that exaggerations are limited and to stop blow things out of proportion, stop the namecallings and stop building some kind of theory of conspiracy. All these things are 1) contraproductive which in no way benefit this sim nor it's development... 2)embarressing for the community... and 3) silly... yes really...plain silly. So guys.. how about it.. stick to the topic.. stay professional and be open for eachother's views and opinions? It's a human characterisitic to stop listening to good arguments when it is delivered with spite, arrogance and insults. Last edited by F19_Klunk; 01-06-2011 at 09:12 AM. |
#5
|
||||
|
||||
![]()
You see Wutz, this is why you can't have nice things.
![]() |
#6
|
|||
|
|||
![]() |
#7
|
|||
|
|||
![]()
Now here is an interesting question:
Does anyone still use the bomb-delay option? Or have we outgrown it? |
#8
|
|||
|
|||
![]() Quote:
e.g. if blast-radius of the bomb is of great size and bomb is dopped low or with slow speed. In other words it makes sense under circumstances where the plane is endangered by the explosion of the bomb. Mostly the case with bigger bombs. |
#9
|
||||
|
||||
![]()
Its getting personal now.Everyone,including me,needs to step back and take a deep breath.
Opinions have been heard,from both sides of the argument,and from some who just like to jump into threads to spit at people and have a good row,and now it is up to TD if they decide to change it or not. |
#10
|
||||
|
||||
![]()
Mate .. you know calling people idiots is not a good way to approach a solution.. your link is very useful as it presents interesting facts, but facts are clouded by insults and that is nothing you nor I want. so thanx for the link
![]() Quote:
and Wutz.. I am not sure you understood what i wrote but I am glad that we share the love for this sim,,, your enthusiasm shows that ..so cheers oh and if you are the same person as KU_Sato on WoP then it makes sense, and again.. as I told you on WoP... your opinion about this fuse issue is by now quite clear ![]() Last edited by F19_Klunk; 01-06-2011 at 12:34 PM. |
![]() |
|
|