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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

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Old 01-05-2011, 07:38 AM
Mandea Mandea is offline
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I concur with DGD, however I didn't encounter any serious bugs, but rather minor ones.
KB is way above D3. I heard they released an add-on for D3 but I think it's in russian. I would love to play the dwarves.

There is no plan at this moment regarding a KB2 but given its huge succes I think it's only a matter of time before they will announce one, allthough this will likely happen after launching their MMORPG so....we're going to have to wait.
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Old 01-22-2011, 06:59 PM
BB Shockwave BB Shockwave is offline
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I played D1 and D2, thougg didn't really like either. But D3... it is terrible. Played it for a few days before uninstalling.

Gameplay is buggy and unbalanced - for example, when playing with the Legions, you can use witches to paralyze enemies every round. That's it... 100% chance of success, unlike in earlier games. If they have resistances, they might evade it, but it's incredibly easy to take out the heavy hitters that way.

Not to mention how the game doesn't even explain or provide a hint at about the special abilities of the units... you have to figure them out with trial-and-error. And the darn focus points can make or break a battle, and they are placed randomly. Not to mention, the terrain capture? It's BAD. You have to wait a horribly long time for the ground to change to your faction's even to capture a mine next to your doorstep, and there is no longer an option to plant a flag there.

Mind you, I always hated that you couldn't destroy enemy capitals before, to stop the feeble attempts of weak enemy heroes harassing you every 2 weeks. So that was a nice change. But the main problem of Disciples still remains - XP gain. You have to train up your units fast, or you are dead. You can only do that with combat... but while your units are weak, you can only attack weak enemies. But, your AI opponents get levelled-up units on day1, and will attack you straight. Same goes backwards, too - once you killed off the levelled-up units of the enemy, he is stuck, as he cannot recruit levelled-up units, and has to attack with the basic units, who don't stand a chance against you. This made the games boring for me after a while... you just had to create a core army with one hero, train them up and then mop up the opposition. Then, you were free to roam the field and battle neutrals, train more troops, etc. Quite boring after the third map.
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