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#1
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He111H2 breaks into pieces if i pull more than ~3G!
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#2
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Its bomber !
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#3
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How is that a bug?
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#4
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@Letum
2,8-3G means nothing in the Game, if this will be not fixed you are unable to make good defensive figures at medium speeds! Other flyable Bombers can all pull more G than the 111H2 and it looks uneven in my eyes! If 2,8-3G for he111h2 is realistic number, than i think many other planes need a negative fix! |
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#5
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I have found some data for the He111 here :
http://www.bredow-web.de/Sinsheim-Sp..._111_h-16.html there one can read : Safe load factor in recovering in relation to the aircraft center of gravity: 2,9 g at 11,6 tons 3,1 g at 11,0 tons 3,4 g at 10,0 tons 3,6 g at 9,5 tons If thats the safe figures the damage should occur at much higher g-loads.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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#6
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Av, can you get AI planes to despawn in MDS? I can't.
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#7
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Always despawn for me, and I didn't do anything magic. Just checked the appropriate box.
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#8
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Empty TO weight H-2 in game: ~12 tons.
TO weight H-2 with 8x250kg bombs: ~14 tons Safe g-limit when applying RL data: ~2.8g / 2.4g against structural damage Safety factor in Germany at that time: 1.5 to complete failure. Instant failure for in game weights: 4.2 g / 3.6 g Summary: He 111H-2 failing at about 3 g -> ok. |
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#9
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Quote:
Fully loaded with 100% fuel it should share its wings, or else, at 3.6 g, not 3. And sincerly, fully loaded with 100% fuel we have only at the start. Do ALL bombers have their limits below the real data or only some??
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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#10
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No, there should be chance of it shedding wings eventually from 2.8 g onwards. They should certainly fail at 4.2g (empty, 100%).
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