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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-28-2010, 06:15 PM
Sven Sven is offline
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Originally Posted by SaQSoN View Post
PS Sorry, I couldn't resist. I love, when people are speculating about something, they don't have a slightest idea of.
Because people are not informed enough by TD? No critics though, let people find stuff out for themselves, a part of the flight sim adventure
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  #2  
Old 12-28-2010, 06:20 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Originally Posted by Sven View Post
No critics though, let people find stuff out for themselves, a part of the flight sim adventure
How could they, if they make conclusions, before they try?
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For bugreports, help and support contact:
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For modelers - The IL-2 standard modeling specifications:
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  #3  
Old 12-28-2010, 06:21 PM
Sven Sven is offline
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Originally Posted by EJGr.Ost_Caspar View Post
How could they, if they make conclusions, before they try?
Haha, yeah that's a good one, a shame for those people though, maybe they miss the bit of childhood in them, which makes them less playfull
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  #4  
Old 12-28-2010, 06:36 PM
Flanker35M Flanker35M is offline
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S!

I like 4.10m. The change of sky color alone gave more atmosphere to the game, no more space shuttle feeling

The navigation addition is good too, at last the gauges in cockpits get some use instead of just being there without a purpose. Small things here and there add to the package making it good.

Over-G is nice, even it is not able to mimic RL conditions. As a pointer, if we had same over-G symptoms on the F/A-18's I serivice, then all of them would be smoking craters by now, if modelled like in IL-2 There is just THAT much a game can do vs RL. And believe me, seen quite a few over-G situations.

Let's see what 4.11m brings
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