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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-27-2010, 09:35 PM
W32Blaster W32Blaster is offline
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Originally Posted by Wutz View Post
Well stock 4.10 is not the last word, and not the only option thank god there are also others, that do a bit of research, and don´t dig into alternative reality as is the case with 4.10. Those that like it fine, for me 4.10m has been removed due to this "wonderful, and very realistic" change on the bombs.
Just hope that certain tinkers keep their fingers out in SoW.
Good decision, since it might stop your complaints about peanuts here.
Sorry for being direct but I just don´t get your message.
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  #2  
Old 12-27-2010, 10:07 PM
Wutz Wutz is offline
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Good decision, since it might stop your complaints about peanuts here.
Sorry for being direct but I just don´t get your message.
Right peanuts, why bother as long as the fighter jocks are happy right, and peanuts because a silly change has been made, where not a single referance has been produced showing that skipping on the water stopps the arming process. With your point of view one can then say the whole sim is peanuts.
If you can not read or have understanding difficulties, I am certain there are forums that can help you with your problems.
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  #3  
Old 12-27-2010, 10:48 PM
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TheGrunch TheGrunch is offline
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Yeah, because skip-bombing is the ONLY thing that bomber jocks can do, and making it any less difficult than previously (i.e., even easier than ramming) is a fatal mistake, despite the fact that in reality it was a very rare and dangerous tactic that required a lot of practise. It's still really f***ing easy, jeez!

Last edited by TheGrunch; 12-27-2010 at 10:56 PM.
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Old 01-05-2011, 06:36 PM
MD_Titus MD_Titus is offline
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the bomb delay, as with rocket dispersal and wind affecting munitions, should be an option like the advanced pilot wounding.

as it is, someone else has decided that the game should be played in a certain way.

ftr, the realistic fusing and dispersal has been an option for some for a while, i turned that "option" off because frankly i have little time to play, and taking the time to get to target only to have things fail is frustrating, irritating and ultimately the entire opposite of what i play the game for - fun.

if you want fully realistic, then fine, turn it on. if you don't you should be able to turn it off. if folk go online then they will go with whatever the server settings are. however making it so casual bombers are discouraged from bombing will make a lot of servers fighter-only fests, and that is nearly as dull as flying for 20 minutes only to have your munitions fail.
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Old 01-05-2011, 06:39 PM
Letum Letum is offline
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Originally Posted by MD_Titus View Post
the bomb delay, as with rocket dispersal and wind affecting munitions, should be an option like the advanced pilot wounding.

as it is, someone else has decided that the game should be played in a certain way.

ftr, the realistic fusing and dispersal has been an option for some for a while, i turned that "option" off because frankly i have little time to play, and taking the time to get to target only to have things fail is frustrating, irritating and ultimately the entire opposite of what i play the game for - fun.

if you want fully realistic, then fine, turn it on. if you don't you should be able to turn it off. if folk go online then they will go with whatever the server settings are. however making it so casual bombers are discouraged from bombing will make a lot of servers fighter-only fests, and that is nearly as dull as flying for 20 minutes only to have your munitions fail.

Quite agree.
The options page is already large and a little unwieldy, but another realism option for this would be good.
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  #6  
Old 01-05-2011, 06:41 PM
MD_Titus MD_Titus is offline
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"realistic munitions", sure there's space for that
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