![]() |
|
IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() Quote:
Sorry for being direct but I just don´t get your message. |
#2
|
|||
|
|||
![]() Quote:
If you can not read or have understanding difficulties, I am certain there are forums that can help you with your problems. ![]() |
#3
|
||||
|
||||
![]()
Yeah, because skip-bombing is the ONLY thing that bomber jocks can do, and making it any less difficult than previously (i.e., even easier than ramming) is a fatal mistake, despite the fact that in reality it was a very rare and dangerous tactic that required a lot of practise.
![]() Last edited by TheGrunch; 12-27-2010 at 10:56 PM. |
#4
|
|||
|
|||
![]()
the bomb delay, as with rocket dispersal and wind affecting munitions, should be an option like the advanced pilot wounding.
as it is, someone else has decided that the game should be played in a certain way. ftr, the realistic fusing and dispersal has been an option for some for a while, i turned that "option" off because frankly i have little time to play, and taking the time to get to target only to have things fail is frustrating, irritating and ultimately the entire opposite of what i play the game for - fun. if you want fully realistic, then fine, turn it on. if you don't you should be able to turn it off. if folk go online then they will go with whatever the server settings are. however making it so casual bombers are discouraged from bombing will make a lot of servers fighter-only fests, and that is nearly as dull as flying for 20 minutes only to have your munitions fail. |
#5
|
|||
|
|||
![]() Quote:
Quite agree. The options page is already large and a little unwieldy, but another realism option for this would be good. |
#6
|
|||
|
|||
![]()
"realistic munitions", sure there's space for that
![]() |
![]() |
|
|