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#1
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I have a bug to report which seems connected to unit numbers.
A user tried loading a mission from this campaign (which is for stock 4.09m) http://www.mission4today.com/index.p...etails&id=3820 however, mission fails to load. In the FMB, the IL-2 gets stuck showing only a map. The user then changed the unit number from [Erg_JG2600] to [g0100] and then it works. I read about the unit number list having been edited to accomodate for the HS-129 units, could it be it has to do with that? [Erg_JG2600] has been around for years in all stock versions. |
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#2
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Further to CW-21B Interceptor pit:
Compass deviation chart- "Compas Deviatie" should be "Kompas Deviatie". Not sure if this is a bug, but the indicators on the panel for things like supercharger, undercarriage, flaps etc. don't work (perhaps not implemented?). |
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#3
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Another note about the cockpit, on the left top side there's the emergency extinguisher unit, there is a spelling mistake there as well " Aan T-Handel Trekken " Handel --> Hendel
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#4
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Hello,
In french localized version, the prop pitch display is wrong. I get "Pas dhelice {0}%" whatever the real value is. With locale=en, the value for prop pitch is correctly displayed. Happy Christmas. |
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#5
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Quote:
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#6
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Don't know if this bug has already been reported, but in my case, bombs and torpedoes are totally inoperative, I mean, I launch them and then nothing happens, they hit the ground / target / whatever, but never explode... so they're pretty useless...
Maybe I forget to bind a new special key or something... |
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#7
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Quote:
Said mission will 'load to 100%' when playing it, but the Briefing/Fly screen never appears. The previous screen (the one with the 'load' button on it) stays current. Assigning the unit in the FMB in a new mission, to a flight is quite possible, but if you save that mission, you cannot reload it (map may appear, but the 'Stand by: Mission Loading' message will be shown endlessly, pressing the x right top will close that message, but mission does not get loaded at all.)
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Last edited by FoolTrottel; 12-25-2010 at 05:42 PM. |
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#8
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The BK 3.7 on the BF110 fires in an angle downwards, both AI and me can't hit anything with it. In 4.09 there's no problem.
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#9
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G- INDICATOR on the invisible cockpit not working. I took a 109 to 10,000 and dived to the ground, made a track, while diving, the G's by speed bar came on, when reviewing track with the invisible cockpit the circle with the0.0, G indicator did not work, remain 0.0
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#10
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Classical skip bombing seems to be a no go now with 4.10.
If the bomb touches with its side the water and then hits its target, the effect is like you never released a bomb. Tried it using various loadouts using the G4M1 and even though ever single bomb hit its target, not one exploded. Only on dive attacks did the bombs explode. |
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