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  #1  
Old 12-25-2010, 02:33 PM
1.JaVA_Sjonnie 1.JaVA_Sjonnie is offline
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I have a bug to report which seems connected to unit numbers.

A user tried loading a mission from this campaign (which is for stock 4.09m)
http://www.mission4today.com/index.p...etails&id=3820

however, mission fails to load.
In the FMB, the IL-2 gets stuck showing only a map. The user then changed the unit number from [Erg_JG2600] to [g0100] and then it works.

I read about the unit number list having been edited to accomodate for the HS-129 units, could it be it has to do with that? [Erg_JG2600] has been around for years in all stock versions.
  #2  
Old 12-25-2010, 02:45 PM
GerritJ9 GerritJ9 is offline
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Further to CW-21B Interceptor pit:
Compass deviation chart- "Compas Deviatie" should be "Kompas Deviatie".
Not sure if this is a bug, but the indicators on the panel for things like supercharger, undercarriage, flaps etc. don't work (perhaps not implemented?).
  #3  
Old 12-25-2010, 03:51 PM
Sven Sven is offline
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Quote:
Originally Posted by GerritJ9 View Post
Further to CW-21B Interceptor pit:
Compass deviation chart- "Compas Deviatie" should be "Kompas Deviatie".
Not sure if this is a bug, but the indicators on the panel for things like supercharger, undercarriage, flaps etc. don't work (perhaps not implemented?).
Another note about the cockpit, on the left top side there's the emergency extinguisher unit, there is a spelling mistake there as well " Aan T-Handel Trekken " Handel --> Hendel
  #4  
Old 12-25-2010, 06:58 PM
kpax kpax is offline
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Default prop pitch display problem for locale=fr

Hello,

In french localized version, the prop pitch display is wrong.
I get "Pas dhelice {0}%" whatever the real value is. With locale=en, the value for prop pitch is correctly displayed.

Happy Christmas.
  #5  
Old 12-25-2010, 03:04 PM
csThor csThor is offline
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Quote:
Originally Posted by 1.JaVA_Sjonnie View Post
I have a bug to report which seems connected to unit numbers.

A user tried loading a mission from this campaign (which is for stock 4.09m)
http://www.mission4today.com/index.p...etails&id=3820

however, mission fails to load.
In the FMB, the IL-2 gets stuck showing only a map. The user then changed the unit number from [Erg_JG2600] to [g0100] and then it works.

I read about the unit number list having been edited to accomodate for the HS-129 units, could it be it has to do with that? [Erg_JG2600] has been around for years in all stock versions.
Old units were neither renamed nor removed. I just checked the unit in question, it's still there like it was in 4.09.
  #6  
Old 12-25-2010, 03:45 PM
bugmenot bugmenot is offline
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Don't know if this bug has already been reported, but in my case, bombs and torpedoes are totally inoperative, I mean, I launch them and then nothing happens, they hit the ground / target / whatever, but never explode... so they're pretty useless...

Maybe I forget to bind a new special key or something...
  #7  
Old 12-25-2010, 04:05 PM
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FoolTrottel FoolTrottel is offline
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Quote:
Originally Posted by csThor View Post
Old units were neither renamed nor removed. I just checked the unit in question, it's still there like it was in 4.09.
Sure, the unit is still there. But the issue is that it does not work properly.
Said mission will 'load to 100%' when playing it, but the Briefing/Fly screen never appears.
The previous screen (the one with the 'load' button on it) stays current.

Assigning the unit in the FMB in a new mission, to a flight is quite possible, but if you save that mission, you cannot reload it (map may appear, but the 'Stand by: Mission Loading' message will be shown endlessly, pressing the x right top will close that message, but mission does not get loaded at all.)
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Last edited by FoolTrottel; 12-25-2010 at 05:42 PM.
  #8  
Old 12-25-2010, 05:37 PM
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Azimech Azimech is offline
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The BK 3.7 on the BF110 fires in an angle downwards, both AI and me can't hit anything with it. In 4.09 there's no problem.
  #9  
Old 12-25-2010, 05:56 PM
kampfjager31 kampfjager31 is offline
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Default G indicator

G- INDICATOR on the invisible cockpit not working. I took a 109 to 10,000 and dived to the ground, made a track, while diving, the G's by speed bar came on, when reviewing track with the invisible cockpit the circle with the0.0, G indicator did not work, remain 0.0
  #10  
Old 12-25-2010, 06:50 PM
Wutz Wutz is offline
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Classical skip bombing seems to be a no go now with 4.10.
If the bomb touches with its side the water and then hits its target, the effect is like you never released a bomb. Tried it using various loadouts using the G4M1
and even though ever single bomb hit its target, not one exploded.
Only on dive attacks did the bombs explode.
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