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King's Bounty Editor Info, hints, questions and etc.

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  #1  
Old 12-16-2010, 06:38 PM
dvunkannon dvunkannon is offline
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Default Game Design Document (1st draft)

OK, I've taken the ideas of the previous post and tried to work them together into an outline of a new KB game. All comments appreciated.
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File Type: zip Young Amalie's Adventures.zip (10.5 KB, 46 views)
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Old 12-17-2010, 05:40 PM
hotfix666 hotfix666 is offline
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Quote:
Originally Posted by dvunkannon View Post
OK, I've taken the ideas of the previous post and tried to work them together into an outline of a new KB game. All comments appreciated.
what is this?
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Old 12-18-2010, 03:29 PM
dvunkannon dvunkannon is offline
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Originally Posted by hotfix666 View Post
what is this?
It's what you asked for. A new King's Bounty campaign, not just changing the parameters of the existing units. A new storyline. New characters. New locations. Using the mechanics of the game engine in new ways.

When you start a new game, you don't start by painting islands. In that sense, the editor tutorial is misdirected. You start from the story that you want to tell. That is why I've started this game design document with characters and story arcs, not pictures of locations.

I've started thinking about locations, but not drawing pictures. Drawing pictures comes last, and besides I'm terrible at drawing pictures!

On a more basic level - it is a Microsoft Word document inside a .zip file. There are free tools that read both .zip and .doc files.
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