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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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Thread Tools | Display Modes |
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#1
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You have to increase the number of system slots in the appropriate ship description in the carcasses.xml. If it still doesn't work - jump through any gate. If it still doesn't work - buy the mothership again.
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#2
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Thanks!!! Worked perfectly!! pure genius...
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#3
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Hello, first post here, would like to say thank you for putting so much effort into making this mod, I have truly enjoyed it. I was also curious if you could release any updated "other" mothership files, so that they would actually be useable in the game?
I tried looking in the scripting files to see if I could fix it myself, but its too complicated for me. Thanks |
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#4
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I was working on other motherships but never finished them.
Hmm.. Which ms you want to try? I can't promise anything but maybe I'll make one or two flyable. |
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#5
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Sorry about the delay, was busy.
I was hoping to give the Alien Frigate a shot, its such a nice design for a ship, and quite powerful. I managed to mod in the Liger Dreadnought that someone has posted in the modding thread, so I've been messing around with the frigate some more, seeing if I can fix it. Sadly, no luck. |
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#6
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IIRC I made Alien Frigate flyable but only as a heavy fighter. It's relatively small and has fragile/thin construction so I think it doesn't fit for a mothership (no room for good looking docking bay).
But as a fighter it's very overpowered ship. Originally, it has 4 turrets and 4 or 5 systems. I've added 2 missile launchers so it can easily go head to head with most of the motherships. Maneuverability isn't as good as even Butcher's but it's far better than most of the motherships (thanks to its vertical construction). I really didn't have any good idea how to balance it. If you want I can send you alien frigate as it is. |
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#7
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Sure! I was wondering myself how to get fighters to dock with it, guess it'll have to do as a corvette type thing heh. Can have the hero pilot that.
Thanks! |
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