Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Fulqrum PublishingGames > 7,62

7,62 Tactical action game, sequel to Brigade E5

Reply
 
Thread Tools Display Modes
  #1  
Old 12-02-2010, 11:09 AM
Nat_Crelk Nat_Crelk is offline
Approved Member
 
Join Date: Sep 2010
Posts: 69
Default

Hi there !

As for Linhphap's problem I've experimented the same as R@S : fought the enemies, get the message before the very end of the fight, talked with the mayor and set 25 or 30 militia men : city was taken.

As for my problem (posted somewhere up) I've tested it other times and found something that could be interesting.

The CTD, in facts, seems to appear more frequently when there are Gov Special Troops in the area.
Firstly in my posts, I've thought that the crash appears with or without them but it seems that Gov Specials make the difference.

When there is only "Regular" Troops, the crash sometimes appears and sometimes not.
But when there is "Special Gov Troops" in addition, the crash appears everytimes.

I don't really know if that makes the very difference but that might help.
I've checked the .ini files of the "Specials" and it appears that they are maybe more supposed to carry nades.
But maybe I'm wrong 'cause I don't understand everything in those .ini files.

I continue to experiment and I'll give you some new info (at least, I hope !)

Thx

Nat
__________________
Remember to breathe just before pulling the trigger !
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:44 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.