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IL-2 Sturmovik The famous combat flight simulator.

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  #91  
Old 11-23-2010, 11:10 PM
II/JG54_Emil II/JG54_Emil is offline
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Originally Posted by SaQSoN View Post
This point could be accepted, if those "minor glitches" of the mods wouldn't look, like a HUGE BUGS next to the "minor glitches" of the official patches. So, well, excuse me... Point is NOT taken.

As for the mod influence on gaming industry... Sorry again, but you tend to exaggerate things by a large margin.

95% of unpaid user mods are total crap, or next to it. For any game, I've seen so far. There are, certainly, few outstanding examples, but, that is, they are outstanding and rare. And most of them eventually turn into a commercial way.
Take a close look at the game itself then you know that, by your statement, some of Olegs programmers either didn´t get paid or were no programmers.

In I-185 71A the spawn temperature is beginning at 110°C and when heating up and when running up the engine the temperature runs down to 20°C and stays there.
NO OVERHEAT!
It´s fun to have such a bug-free/perfectionist plane on your six.

In the Bf-110 G2 the ATA pressure is with 73% throttle indicating your are in the war-emergency-power. Which is nonsense.

Some of the Instruments put into German planes were not available at the time the plane was produced.

The list goes on.



It doesn´t make a too good impression for people officially involved in Il2 developement to point at others while these basic things are not fixed.
  #92  
Old 11-24-2010, 10:04 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Originally Posted by julian265 View Post
I still don't see what's wrong with having 6DoF as a difficulty setting (2DoF being "on", 6DoF "off"), so users and servers can choose if they enable it.

Without wanting to pull up older postings (additionally in a wrong direction in case of the threads initial topic), I want to make a statement to 6DoF:

The problematic part of 6DoF is not only the 'glitches' - its about gameplay and fairness. We are still internaly discussing this and are looking for a good way to implement a kind of realistic head movement - useable for ALL players, also those, who do not own a tracking device. This contains two major points:

1. realistic head movement: 6DoF as it is in mods, is far from realistic. Without going too much into detail - its generally too moveable.

2. 6DoF for everyone: Whatever solution we may find for pt.1, it must be possible to use this with a normal device, that every player has (much probably mouse and/or keyboard)

Its not just about enabling a few more axis.



As for the initial topic, I (we, TD) did agree with the thread starter and we are fighting the bugs. We see no need of blaming Zuti for sloppy work or anything, in fact, its simply a difficult issue and Zuti worked with us as good as he could to get the feature flawlessly into the game. The MDS in 4.10 will be much different in some details than the version available in mods.
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Last edited by EJGr.Ost_Caspar; 11-24-2010 at 10:07 AM.
  #93  
Old 11-24-2010, 11:45 AM
|ZUTI| |ZUTI| is offline
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Ok, so besides stating that my work is sloppy you are also officially claiming that the 6 month delay is because of MDS bugs?

Do restrain yourself a little bit, will you?
  #94  
Old 11-24-2010, 12:04 PM
csThor csThor is offline
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Read again Zuti. Caspar said there's no need to accuse you of sloppyness.
  #95  
Old 11-24-2010, 12:11 PM
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ZaltysZ ZaltysZ is offline
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Originally Posted by Novotny View Post
40 goto 10
It is been a while I haven't seen so much evil in single line.
  #96  
Old 11-24-2010, 12:12 PM
|ZUTI| |ZUTI| is offline
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No, I think I got it just as anyone will. To put that statement apart he said:

"Zuti made a sloppy work on MDS. But we don't see a reason to publicly blame him".

You see, "for sloppy work" translates to "his work is sloppy".

But since I am not a native English speaker, some native English bloke can explain this. The point is: such stupid statements are best avoided. Since he seems to be your official spokesman now, I would also like to get the "6 month delay" reason. From what can be read, it's MDS fault.
  #97  
Old 11-24-2010, 12:15 PM
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BravoFxTrt BravoFxTrt is offline
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Quote:
Originally Posted by |ZUTI| View Post
Ok, so besides stating that my work is sloppy you are also officially claiming that the 6 month delay is because of MDS bugs?

Do restrain yourself a little bit, will you?
So in actuality "4.10m" is delayed so "TD" can find someone/modder to blame discrepancies on lower level "Modder/s" meaning Game user Modders. That is one hell of a lame excuse, 4.10m's problems/bugs are those of the creators and those alone. "xxxx or get off the pot". You can do it, if not for your selves. for IL2 community who still want to enjoy this all time epic "OLD" Sim.
Thank You Sir Oleg.

Last edited by KG26_Alpha; 12-23-2010 at 05:03 PM.
  #98  
Old 11-24-2010, 12:16 PM
csThor csThor is offline
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Neither Caspar nor myself are native english speakers as well. I do not read an accusation into what he wrote at all. Language barrier at its best.
  #99  
Old 11-24-2010, 12:25 PM
|ZUTI| |ZUTI| is offline
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If that is the problem (language barrier) then best to avoid such statements. He chooses not to. That is my problem. I, for now, choose to do so.

Last edited by |ZUTI|; 11-24-2010 at 12:35 PM.
  #100  
Old 11-24-2010, 01:20 PM
Novotny Novotny is offline
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Gents, you are allowing the idiots that post here to lead you into arguments that you would not have and that would not exist but for the stupid, ungrateful posts that some members make.

Any misunderstanding is arising because of posts made by the public, NOT by Zuti or TD.

Please lock this, admins, and also please reconsider moderating more heavily. I would be delighted to moderate this forum, as I have stated before.
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