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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-05-2010, 01:32 PM
Ploughman Ploughman is offline
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Originally Posted by addman View Post
BTW, a 32-bit OS is restricted to 3GB of RAM no matter how much you stuff in it, not 2GB that someone mentioned.
I've stuck 4GB of RAM in mine and I'd thought the system could use up to 3.7GB of it, is this incorrect and the OS can only utilise 3 of the 4 gigs available? Seems every little's going to help.
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Old 11-05-2010, 01:34 PM
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I have 4GB in my computer and before I was running XP 32-bit and it could allocate 3.25GB of it so no, there's nothing wrong with your system.
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Old 11-05-2010, 01:35 PM
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Maybe I should also stick with my q9550@4x3 GHz because then I can keep my 8 gb RAM.
Would be interesting to know from what amount of RAM the fps don't get better anymore when upgrading to more.
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Old 11-05-2010, 01:58 PM
swiss swiss is offline
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Maybe I should also stick with my q9550@4x3 GHz because then I can keep my 8 gb RAM.
Would be interesting to know from what amount of RAM the fps don't get better anymore when upgrading to more.
i7 can't deal with DDR2?
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Old 11-05-2010, 02:01 PM
Hecke
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i7 can't deal with DDR2?
dunno. You're right, my conclusion was a bit shaky.

But i7 means new board.
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Old 11-05-2010, 02:06 PM
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But i7 means new board.
Which is not an option since Intel announced a new socket already.
(I'm f***d too with AM3, there will be new socket for the bulldozers)
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Old 11-05-2010, 11:30 PM
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klem klem is offline
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i7 can't deal with DDR2?
I don't thnk so. All the i7 mobos I looked at for 1156 socket (P55 chipset) or 1366 socket ( X58 ) chipset were built for DDR3.

As for the new socket (next year I think?) I wonder if I will be able to afford it

Ther's another thread that focusses on questions regarding system specs:
http://forum.1cpublishing.eu/showthread.php?t=16401

I just hope it doesn't get overrun with off topic crud and remains readable.
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Old 11-06-2010, 12:07 AM
SQB SQB is offline
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wow! first of all, all these vids are amazing!
the graphics and especially the work on glass based lighting is amazing, first sim i have seen to get these in cockpit shadows correct, well done!

just one issue, and it may just be because this is WIP:
the waves in the ocean seem too big, it looks like the aircraft are RC aircraft flying over a pond... My thoughts? slow down the animation or scale it down.
anyway as i said that is my opinion, the game is turning out brilliantly. hurry up and release it
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Old 11-06-2010, 07:45 AM
Redwan Redwan is offline
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Originally Posted by SQB View Post
wow! first of all, all these vids are amazing!
the graphics and especially the work on glass based lighting is amazing, first sim i have seen to get these in cockpit shadows correct, well done!

just one issue, and it may just be because this is WIP:
the waves in the ocean seem too big, it looks like the aircraft are RC aircraft flying over a pond... My thoughts? slow down the animation or scale it down.
anyway as i said that is my opinion, the game is turning out brilliantly. hurry up and release it
I agree that in the video you talk about, the water looks strange, althought in an other video it looks very good:





I’m also worried by another feature of BoB. I think that nobody noticed that point. The grass looks strange in some update screens as well as in the videos:




WIP or low settings ?


I think that ROF does better on that point. This is also 3D grass:

  #10  
Old 11-06-2010, 07:57 AM
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Well, that might be a trick, like the trees in il2, to get a good view from most angles with a affordable processor-load.
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