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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #1  
Old 10-25-2010, 08:14 AM
Avalon4 Avalon4 is offline
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Hi again... Love the mod, was wondering if you had an updated version of it available...

Anyway, I was posting to let you know of a couple of bugs... A small bug I found when trying to use the playable Butcher - it seems I can't load any kind of turret onto the ship except the Avenger (perhaps this is the default weapon used by the enemy ships?)

Also, a much bigger bug I found - This one happens in the Triada system of KIANTI. If you were to use the Maintenance Station there and change your mothership type, then you would become unable to use the Maintenance Station, or the Trade Station, or any of the portals... You would be stuck in the Kianti system. I don't have any of my game saves for you, but I had tried this with many of my older saves that included this mod, and all of them experienced this problem.
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  #2  
Old 10-25-2010, 06:15 PM
Goblin Wizard Goblin Wizard is offline
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Quote:
Originally Posted by Avalon4 View Post
Anyway, I was posting to let you know of a couple of bugs... A small bug I found when trying to use the playable Butcher - it seems I can't load any kind of turret onto the ship except the Avenger (perhaps this is the default weapon used by the enemy ships?)
Try to buy any new turret and check if it fits. Turrets from the saves made before mod installation have ONLY_BIGSHIP tag. The new ones (bought or dropped) will have ALL_SHIPS tag and may be used by any ship. The Avenger turret you have is a special version dropped by npc Butcher (it doesn't stack with another Avenger turrets bought from shop, right?).

Quote:
Originally Posted by Avalon4 View Post
Also, a much bigger bug I found - This one happens in the Triada system of KIANTI. If you were to use the Maintenance Station there and change your mothership type, then you would become unable to use the Maintenance Station, or the Trade Station, or any of the portals... You would be stuck in the Kianti system. I don't have any of my game saves for you, but I had tried this with many of my older saves that included this mod, and all of them experienced this problem.
Thanks for info. I don't have much time now so I'll fix this during next week (don't expect any bigger update, sorry).

Last edited by Goblin Wizard; 10-27-2010 at 10:43 AM.
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  #3  
Old 10-27-2010, 01:31 AM
Nanaki Nanaki is offline
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It kinda looks like a Starbridge from Escape Velocity: Nova... other than that, the ship does not ring a bell.
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  #4  
Old 10-27-2010, 10:58 AM
Goblin Wizard Goblin Wizard is offline
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Quote:
Originally Posted by Nanaki View Post
It kinda looks like a Starbridge from Escape Velocity: Nova... other than that, the ship does not ring a bell.
I know.. It was my first successful attempt to import models from 3dsmax. After that, I've learnt some more about models, textures and SW3 engine limitations so now this model looks much better. But its design is far from being brilliant or exiting.
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  #5  
Old 10-28-2010, 08:23 PM
Goblin Wizard Goblin Wizard is offline
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Quote:
Originally Posted by Avalon4 View Post
Also, a much bigger bug I found - This one happens in the Triada system of KIANTI..
KIANTI...I can't find such a sector. Please, check again and let me know.
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  #6  
Old 12-05-2010, 09:15 PM
Shidoshi Shidoshi is offline
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Hi Goblin Wizard!

Just wanted to say cheers! on such a great mod and all your hard work. I'm now checking into modding the ships and I remember you changed the Systemmodule slots in the MS to less and I was wondering how to ADD a SystemModule (type=SystemModule) to a MotherShip. I can add it...but I can not place modules in it. I get the error that I can't add to this slot. I'm missing something...big...perhaps? Please help! You are the best!! And I know you are busy... Thanks!

FYI- modding is only for my own pleasure. I will not post my changes anywhere.
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  #7  
Old 12-05-2010, 10:47 PM
Goblin Wizard Goblin Wizard is offline
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You have to increase the number of system slots in the appropriate ship description in the carcasses.xml. If it still doesn't work - jump through any gate. If it still doesn't work - buy the mothership again.
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  #8  
Old 12-06-2010, 09:38 PM
Shidoshi Shidoshi is offline
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Thanks!!! Worked perfectly!! pure genius...
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  #9  
Old 01-29-2011, 03:07 AM
Veronw Veronw is offline
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Hello, first post here, would like to say thank you for putting so much effort into making this mod, I have truly enjoyed it. I was also curious if you could release any updated "other" mothership files, so that they would actually be useable in the game?

I tried looking in the scripting files to see if I could fix it myself, but its too complicated for me.

Thanks
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  #10  
Old 01-29-2011, 07:09 AM
Goblin Wizard Goblin Wizard is offline
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I was working on other motherships but never finished them.
Hmm.. Which ms you want to try? I can't promise anything but maybe I'll make one or two flyable.
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