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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-19-2010, 01:38 PM
Flanker35M Flanker35M is offline
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S!

I noticed Forest=4, we have this also? Highest in ReadMe was 3. But gonna give that a try for sure! Also if you use LandGeom=2 with VisibilityDistance=3, that would not give the full range 73km? I have used VisibilityDistance=3 with LandGeom=3 after 4.09m. Thank you for posting the conf.ini ..need to try some of those settings.
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  #2  
Old 10-19-2010, 01:42 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Flanker35M View Post
S!

I noticed Forest=4, we have this also? Highest in ReadMe was 3. But gonna give that a try for sure! Also if you use LandGeom=2 with VisibilityDistance=3, that would not give the full range 73km? I have used VisibilityDistance=3 with LandGeom=3 after 4.09m. Thank you for posting the conf.ini ..need to try some of those settings.

Forest 4 here is for replacement of old Il-2 original 2D+ trees in cities by 3D.

other settings - that is for sure Ok for my Sony notebook (2 core with 8 RAM, etc but with not so powerful video card).
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  #3  
Old 10-19-2010, 01:44 PM
Flanker35M Flanker35M is offline
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S!

Thank you for the clarification. Will test the Forest=4 as I get home soon. Another day repairing planes behind

Last edited by Flanker35M; 10-19-2010 at 01:45 PM. Reason: Typos..
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  #4  
Old 10-19-2010, 01:46 PM
KOM.Nausicaa KOM.Nausicaa is offline
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For anyone having the computing power to set horizon to 72km, I would highly recommend to do it. It changes the immersion immensely to look far, in all cases, but especially when flying high.
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  #5  
Old 10-19-2010, 01:46 PM
Dano Dano is offline
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No TypeClouds=1?
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  #6  
Old 10-19-2010, 01:55 PM
BadAim BadAim is offline
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LOL, Oleg's ini. I hereby rename it "Oleg's epistle to the Sturmovites". It will from now on be studied like scripture. Sorry Oleg, I had to.....
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  #7  
Old 10-19-2010, 02:18 PM
Ltbear Ltbear is offline
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Default lol..

wowser thanks for the reply mr maddox...

To the rest of you....

i have a decent rig to play on....if i want to max it, should i go for mr maddox`s conf, or do the rest of you have something else....

Its fairly simpel, i want it tuned up as far as it goes lol..

Again thanks for the reply`s both from mr maddox and the rest of you

Ltbear
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  #8  
Old 10-19-2010, 02:42 PM
swiss swiss is offline
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there was "water=4" too - I thought it only had an effect on NV cards.
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  #9  
Old 10-19-2010, 02:44 PM
tama tama is offline
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+1
Just THANK YOU!
aviation lover from Spain.
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  #10  
Old 10-19-2010, 02:58 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Ltbear View Post
wowser thanks for the reply mr maddox...

To the rest of you....

i have a decent rig to play on....if i want to max it, should i go for mr maddox`s conf, or do the rest of you have something else....

Its fairly simpel, i want it tuned up as far as it goes lol..

Again thanks for the reply`s both from mr maddox and the rest of you

Ltbear
I don't remember everything already. There is other type of water explosions, smokes of ships, etc that eating power.
I have on my notebook long time ago installed version and in time upgraded by DT add-on.

I even forgot that we did already these trees in cities and was asking to correct it DT team...but.... Martin Kubani reminded me that we did it already ourselves in the past... and that I had old INI file

I simply too long time already on BoB... with its engine and modeling of aircraft and ground units... and the things became way more complex that to remeber everything

So... I think you was opening some good discuission and community will help you and some others to find the best posssible that already is in Il-2.

Trees in cities that was tha thing that disspointed me in the past very much... and not all know how to set it for the best looking image that really alllow Il-2 engine comparing to default settings.

Last edited by Oleg Maddox; 10-19-2010 at 03:07 PM.
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