Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds

King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-18-2010, 06:07 PM
onepiece's Avatar
onepiece onepiece is offline
Approved Member
 
Join Date: Nov 2008
Location: Chile, O PAIS MAS GRANDE DO MONDO
Posts: 209
Default

@MarcinI0; Well since the game is the same and the only difference is the language, the only downside is that we don't have it to test it; but we'll probably have it close to the official launch of the Russian one.

Guess they use the Russian version as a mold and when is okay, they update the others.
__________________
Time to become an active member!!

King's Bounty for the LOLZ!!
Reply With Quote
  #2  
Old 10-18-2010, 06:28 PM
DrAtomic1 DrAtomic1 is offline
Approved Member
 
Join Date: Sep 2010
Posts: 52
Default

sadly missing fixes for these bugs?

Rakush dialogue bug
Red Dragon concatenate field burn bug
enemies not loosing AP on trap bug
able to summon untis of size 0 bug
Reply With Quote
  #3  
Old 10-18-2010, 07:40 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by DrAtomic1 View Post
sadly missing fixes for these bugs?

Rakush dialogue bug
Red Dragon concatenate field burn bug
enemies not loosing AP on trap bug
able to summon untis of size 0 bug
Actually, in my current playthrough as a Mage Trapper Style, I have found trap works as intended.

I'm not sure how to reproduce the error again, or maybe it was all in my head.
Reply With Quote
  #4  
Old 10-19-2010, 12:59 AM
DrAtomic1 DrAtomic1 is offline
Approved Member
 
Join Date: Sep 2010
Posts: 52
Default

Quote:
Originally Posted by ckdamascus View Post
Actually, in my current playthrough as a Mage Trapper Style, I have found trap works as intended.

I'm not sure how to reproduce the error again, or maybe it was all in my head.
Easy, pull or knock an enemy into a trap when he still has AP and he wont loose them.
Reply With Quote
  #5  
Old 10-19-2010, 01:58 AM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by DrAtomic1 View Post
Easy, pull or knock an enemy into a trap when he still has AP and he wont loose them.
I've done it, and they lose their AP/Turn.
Reply With Quote
  #6  
Old 10-19-2010, 08:17 AM
Mandea Mandea is offline
Approved Member
 
Join Date: Mar 2009
Location: Romania
Posts: 346
Default

Quote:
Originally Posted by ckdamascus View Post
I've done it, and they lose their AP/Turn.
those in Champion of the Arena (battle with the hero who is a trap specialist) definitely don't. Those griffins that step on a trap still have AP.
Reply With Quote
  #7  
Old 10-19-2010, 12:49 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by Mandea View Post
those in Champion of the Arena (battle with the hero who is a trap specialist) definitely don't. Those griffins that step on a trap still have AP.
Ooh, yeah I am using Orcs on the March.
Reply With Quote
  #8  
Old 10-21-2010, 11:51 PM
ArmageddonSM ArmageddonSM is offline
Registered Member
 
Join Date: Oct 2010
Posts: 3
Default

Quote:
Originally Posted by Mandea View Post
those in Champion of the Arena (battle with the hero who is a trap specialist) definitely don't. Those griffins that step on a trap still have AP.
Flying units doesn't lose AP when they step on trapped hex.
Reply With Quote
  #9  
Old 10-20-2010, 06:27 PM
DrAtomic1 DrAtomic1 is offline
Approved Member
 
Join Date: Sep 2010
Posts: 52
Default

Quote:
Originally Posted by ckdamascus View Post
I've done it, and they lose their AP/Turn.
In OOTM? I'm seriously confused, i've replicated this bug at least 100 times, trying get the bleeding trap medal. I've been using knock back dragon thingy or guardian drone for it. I am running the hotfix though on the gold edition version (non steam version).
Reply With Quote
  #10  
Old 10-20-2010, 06:51 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by DrAtomic1 View Post
In OOTM? I'm seriously confused, i've replicated this bug at least 100 times, trying get the bleeding trap medal. I've been using knock back dragon thingy or guardian drone for it. I am running the hotfix though on the gold edition version (non steam version).
Yeah, in OOTM, I just got the Level 3 Trapper medal.

I'm not sure how losing Action Points has anything to do with getting the medal though.

Your knock-back or guardian drone (or emerald dragon, or telekinesis from archmage) has to knock them into the trap, then kill them in one go. The unit killed cannot be your own and cannot be a summon unit to count for the medal.

So, if you want to get the medal, they have to die in there anyway, action points hardly matter when you are dead.

I'm using Impulse version, with Hotfix. I upgraded from Armored Princess to Crossworlds.

I've even accidentally triggered the trap with my own dragons, and they lose their turn.

It stops the enemy from charging through and such. Are you sure you aren't just using really slow (initiative) units so it seems like them losing a turn doesn't matter as much?

I'm playing an Impossible Mage right now. Not sure if the class matters for this bug or not.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:28 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.