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#1
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This might help you.
http://www.mission4today.com/index.p...p=show&kid=261 Just for fun ..... try Capt Eric Browns IL2 stick settings. These are the most realistic settings you can find according to his experience of IL2. Captain Eric Brown's Settings: Pitch 0, 1, 3, 7, 9, 14, 18, 23, 27, 33 Roll 0, 0, 1, 2, 3, 4, 6, 10, 12, 17 Yaw 0, 0, 1, 2, 5, 6, 8, 11, 14, 16 Direct copy and pate into conf ini X=0 1 3 7 9 14 18 23 27 33 Y=0 0 1 2 3 4 6 10 12 17 Z=0 0 1 2 5 6 8 11 14 16 Last edited by KG26_Alpha; 10-10-2010 at 04:17 PM. |
#2
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Which version of IL2 was this for, and what stick was he using? Did he use rudder pedals?
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#3
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Apparently Oleg after reading his findings adjusted the "stick" accordingly but subtly, but its still interesting to fly on those stick forces. Not sure of the stick but definitely used pedals |
#4
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S!
Those settings make your plane a brick, especially in roll and pitch. Yaw is good though as the rudder is pretty jumpy if not adjusted properly. |
#5
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Yes don't forget this was a few years ago, AEP ?.
For take off and landings you should notice a difference (easier). It just shows that stick settings can make an aircraft's performance a lot sharper, but whether this is realistic to the aircraft's actual performance or not to have the inputs cranked up high to give a unrealistic input sensitivity remains a matter of discussion for us, but as far as Eric brown was concerned the IL2 aircraft were way to sensitive for the amount of stick travel and input. Perhaps SoW could lock the stick settings from the hosts mission when sessions are joined so everyone fly's the same stick inputs ![]() BTW there are/were Olegs settings Oleg Maddox: Roll: 1 3 6 12 21 32 44 61 81 100 Pitch: 1 4 8 15 24 33 44 60 77 100 Yaw: 0 10 19 32 43 54 63 74 86 100 Last edited by KG26_Alpha; 10-10-2010 at 08:14 PM. |
#6
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S!
If using 100 on everything the planes become twitchy. I tweaked Eric Brown's rudder settings a bit and now finally I got a rudder that feels better ![]() ![]() Interesting to see how SoW will set the controls. I think Oleg & Team have bettered it too from IL-2. |
#7
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Hehe
Thats exactly how I set it up too. |
#8
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I actually used the pitch values also for the Yaw (Oleg's yaw values still felt a bit twitchy on my stick). It really doesn't feel like I have lost maneuverability, just have to throw the stick a touch further for a fast reaction. What I have gained in accuracy more than makes up for what could be a slightly longer reaction time (that extra 1/4" movement needed on the stick to get a fast reaction from the plane). Just wanted to say thanks for the info in this thread! Splitter |
#9
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Hi,
First of all. Thank you all for this topic. I'm relatively new to Il2. Currently I have Il2 1946 with patch 4.11. And new Saitek Aviator AB8R-03. And I know that its not the best stick. But 40$ for a gaming tool is the most I can spend. However I think that I have a problem with controlling planes. When I watch various training materials on YouTube I see that people can make very precise movements. Basically it seems that aiming is extremely simple as if they were using a mouse. When I fly on my own, planes are feeling twitchy, especially elevator control. I go up to face the target. And when I have it where I want, I return the stick to neutral position the plane goes down a few degrees. I don't see that on other people videos. I know most of that is skill and experience but joystick and its settings take a part it in too. So my questions are: Have anything changed (regarding plane controls) with patch 4.11? Are settings 'all 100' are OK for novice pilots? Which plane is the best for combat practice? I noticed entries about FW-190 and La-5 but what about I-16 and A6M? |
#10
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