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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I have a question, would the pilot turn his head as we do using TrackIR. Would it be implemented in the future if not already?
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#2
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Thks for the update
![]() did know that sow is train sim lol, look really great ![]() |
#3
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Maybe in future. Right now it is doing only AI. This was in plan, but.... anyway it is still in plan for further developmetns
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#4
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I believe you answered an important question for many of us today, even though it wasn't posted.
In the first screenshots I drilled down for image sizes and came up with 1680x 1050 and 1920 x 1080 Each rendered shot looked very good. The best part is - 1080 divided by 1920 translates to .5625 1050 divided by 1680 translates to .625, which means alot to me. I recently purchased a 1920 x 1200 resolution monitor. 1200 divided by 1920 translates to .625 In other words monitors with .5625 or .625 should work well with SOW. I really don't care if I have a black panel and top and bottom of the screen. I've been watching wide screen movies for so many years... LOL |
#5
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looking Fantastic Oleg, from what we are being shown it will be well worth the wait, and you and the team will be well rewarded.
i have a quick question regarding the AI. In Il-2 they always seemed very canned with the attack profiles they would use when commanded by the player, for example i am leading a flight of fighters on a bomber intercept mission, i would usually if possible meet the bombers head on or slightly oblique and make a firing pass. i could usually take out a bomber or at least severely damage one on this merge, but the rest of my flight no matter what command i gave them would never fire on the merge and then just make stern attacks and get shot down very easily. will player controlled flights have more advanced, and aggressive attack profiles in SOW? thanks Craig |
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