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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-08-2010, 01:55 PM
Insuber Insuber is offline
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Oleg,

Thank you for your dedication. I appreciate your work. I'm sure that when it will be out it will be the best video game ever, all categories.

As far as the screenshots, they start to give a lively feeling of immersion in a real world.

Cheers,
Insuber



Quote:
Originally Posted by Oleg Maddox View Post
Some are too vivid anyway. Simply painter see it by other way than photo. Here were a lot of discussions in that theme. Now we are correcting them all step by step.
As it was promised in the past we will get all them in time more close to photorealistic than fancy colors.

And you all should understand that with thousands such small details even some small change of one texture may have effect on the overal image... that is a huge work to tune all things that should look like photorealistic (at least from the bird's flight!)
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  #2  
Old 10-08-2010, 02:02 PM
Forgottenfighter Forgottenfighter is offline
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If this sim gets any more realistic people will be afraid to fly in it

Seriously, Oleg, you rock! Thank you for posting the updates so consistently.
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  #3  
Old 10-08-2010, 02:04 PM
rakinroll rakinroll is offline
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Thank you.
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  #4  
Old 10-08-2010, 02:08 PM
krz9000 krz9000 is offline
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oleg, why not just tweak saturation as a post-effect? to do it on texture level is a huge job i guess.
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  #5  
Old 10-08-2010, 02:15 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by krz9000 View Post
oleg, why not just tweak saturation as a post-effect? to do it on texture level is a huge job i guess.
Colors of the vegetation are reading from the texture where they are... oops... I said some secret. So some time they originnal basic color maybe incorrect and looking vivid. Its what we are tuning.. relly ins't easy some time to get all looking right. But I hope we will get it finally... too many new technologies that were developed intially for this projet are going now at once.... Same was with Il-2 where about 20 new technics and technologies were presented for the first time in the world working right and without bugs....
Hope to get the same with this project... but its more harder to to greater overal complexity...
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  #6  
Old 10-08-2010, 02:21 PM
zxwings zxwings is offline
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Thank you Oleg for the update! It's a happy thing to see the new screenshots every week!
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  #7  
Old 10-08-2010, 02:28 PM
speculum jockey
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This is not a complaint, or a nitpick, just a question.



Uploaded with ImageShack.us

In this pic, you can see the difference in detail in the house texture. The top floor is more detailed than the bottom floor. This is usually a result of draw distance of Level or Detail (LOD) settings dictating the detail dropping off at a distance, like in the below shot.



Uploaded with ImageShack.us

As you can see, the detail in this shot is dropping off the further away you get from the building and the texture.

My question: what is causing the lower LOD in the first shot? The top floor and bottom floor appear to be the exact same distance away from the camera, so why the two different levels of detail? Does it have something to do with the shadows being cast on it by the building itself?

Thanks.

Last edited by speculum jockey; 10-08-2010 at 02:31 PM.
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  #8  
Old 10-08-2010, 02:32 PM
dduff442 dduff442 is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Colors of the vegetation are reading from the texture where they are... oops... I said some secret. So some time they originnal basic color maybe incorrect and looking vivid. Its what we are tuning.. relly ins't easy some time to get all looking right. But I hope we will get it finally... too many new technologies that were developed intially for this projet are going now at once.... Same was with Il-2 where about 20 new technics and technologies were presented for the first time in the world working right and without bugs....
Hope to get the same with this project... but its more harder to to greater overal complexity...
One problem is when it looks *real* it won't look *right*. 1940 was a hot summer and SE England doesn't look very English in late Aug - early Sep. The faded, brown-tinted colours are just right for leaves in September.

dduff
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  #9  
Old 10-08-2010, 02:43 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by dduff442 View Post
The faded, brown-tinted colours are just right for leaves in September.
dduff
Sorry, where is such leaves?
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  #10  
Old 10-08-2010, 03:05 PM
krz9000 krz9000 is offline
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ha if i get you right you are pulling the overall colors of vegetation from an underliing orthophoto or from a custom painted map? ...thats brilliant! (lets keep this a secret )
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