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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-08-2010, 01:27 PM
Asheshouse Asheshouse is offline
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Its looking great.
The quality of the train models is tremendous.

The raised ballast under the track rails looks just right on level ground but much of southeast England has tracks on embankments or cuttings to cope with the hills.
Will these features be modelled too?
Will there be realistic looking rail bridges -- not like IL2 with steep ramps.
Will there be rail tunnels?

Most tracks in the southeast were at least doubled and as you approach London there would many more as the tracks merged together to approach the rail terminals. Only the smaller branch lines were single track.

Last edited by Asheshouse; 10-08-2010 at 01:47 PM.
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  #2  
Old 10-08-2010, 01:29 PM
ChrisDNT ChrisDNT is offline
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It's beginning to look really good, even the colors, the green which looks much less vivid.
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  #3  
Old 10-08-2010, 01:38 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by ChrisDNT View Post
It's beginning to look really good, even the colors, the green which looks much less vivid.
Some are too vivid anyway. Simply painter see it by other way than photo. Here were a lot of discussions in that theme. Now we are correcting them all step by step.
As it was promised in the past we will get all them in time more close to photorealistic than fancy colors.

And you all should understand that with thousands such small details even some small change of one texture may have effect on the overal image... that is a huge work to tune all things that should look like photorealistic (at least from the bird's flight!)
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  #4  
Old 10-08-2010, 01:55 PM
Insuber Insuber is offline
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Oleg,

Thank you for your dedication. I appreciate your work. I'm sure that when it will be out it will be the best video game ever, all categories.

As far as the screenshots, they start to give a lively feeling of immersion in a real world.

Cheers,
Insuber



Quote:
Originally Posted by Oleg Maddox View Post
Some are too vivid anyway. Simply painter see it by other way than photo. Here were a lot of discussions in that theme. Now we are correcting them all step by step.
As it was promised in the past we will get all them in time more close to photorealistic than fancy colors.

And you all should understand that with thousands such small details even some small change of one texture may have effect on the overal image... that is a huge work to tune all things that should look like photorealistic (at least from the bird's flight!)
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  #5  
Old 10-08-2010, 02:02 PM
Forgottenfighter Forgottenfighter is offline
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If this sim gets any more realistic people will be afraid to fly in it

Seriously, Oleg, you rock! Thank you for posting the updates so consistently.
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  #6  
Old 10-08-2010, 02:04 PM
rakinroll rakinroll is offline
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Thank you.
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  #7  
Old 10-08-2010, 02:08 PM
krz9000 krz9000 is offline
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oleg, why not just tweak saturation as a post-effect? to do it on texture level is a huge job i guess.
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  #8  
Old 10-08-2010, 04:23 PM
ChrisDNT ChrisDNT is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Some are too vivid anyway. Simply painter see it by other way than photo. Here were a lot of discussions in that theme. Now we are correcting them all step by step.
As it was promised in the past we will get all them in time more close to photorealistic than fancy colors.

And you all should understand that with thousands such small details even some small change of one texture may have effect on the overal image... that is a huge work to tune all things that should look like photorealistic (at least from the bird's flight!)
Thanks for these infos, I'm really looking to fly over the British countryside in your sim
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  #9  
Old 10-08-2010, 04:49 PM
MD_Titus MD_Titus is offline
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my word... i'm lonvign that shot of the spit, the pilots head position looks so natural, the bump mapped rivets, the AA the lighting... just wow. cracking update.

Quote:
Originally Posted by Dutch_851 View Post
It looks like a Beaufighter in nightfighter camouflage to me.
Great prospects for some night flying.

As always the shots show some superb aspects of the sim.
The ground details astound me more each time I see them.
Target training at an OTU anyone?
you can see the radar ...prongy thing... sticking out the front of the beaufighter as well. and the pilot appears to be leaning to one side. or pushed by flight manoeuvre to the side. *drools*

as for the ground details, at a wild guess, and based purely on the tech demo of the dx11 tessellation, those stones on the track may appear more 3d under dx11 rendering.

beautiful work foo.bar, quite beautiful. and for a flight sim!

and the targets... one for using with the flak guns perhaps?

the level of details is frankly astounding.

Quote:
Originally Posted by Oleg Maddox View Post
Ok, I must going at home to visit my parets that was very bad for some time.... Now all is Ok.
Will be reading on Monday. Need some relax.
glad things are on the up oleg, sounds like you've had a lot on your plate recently. hope you have a good weekend with your folks.

Last edited by MD_Titus; 10-08-2010 at 04:51 PM.
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  #10  
Old 10-08-2010, 04:52 PM
Romanator21 Romanator21 is offline
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That Beaufighter looks MEAN!!

Thanks for taking the time to post, given last week's fiasco. I don't know how it's possible, but the updates just keep getting better and better each time!
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