Good points Galway. In fact, i suspect there's quite a portion inside the sim community who also subscribe to the mentality you laid out in your first point.
A few months back some of us started asking if it's possible to implement certain features, some of which have been confirmed by the check six interview as being entirely possible under the new engine.
What happened was that an interfacing issue (clickable cockpits being unrealistic and clunky) was used as a red herring to throw the discussion off from the important issue...that some people who are content to fly full switch in IL2 and wish to keep flying that way, would lose the full switch "boasting rights" if SoW came with more options to tick that would make it more difficult.
In fact, the debate only died down completely when the check six interview was aired and such features were described as being already in the engine.
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