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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-05-2010, 05:51 PM
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robtek robtek is offline
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No problem, one can decide: game today or rather simulation.
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  #2  
Old 10-05-2010, 06:39 PM
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Diference between game and simulator.
I use locked cockpit always, except videos
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  #3  
Old 10-05-2010, 07:10 PM
K_Freddie K_Freddie is offline
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Only real men (women) have a hood over their heads..

..or shall we call it ... FULL REAL... da da da ..daaaaaaahhhhhhh
(wait for it)
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  #4  
Old 10-05-2010, 07:34 PM
AKA_Tenn AKA_Tenn is offline
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the only issue i have with external views is being able to switch to another teams aircraft, why bother having map icons off when u can just press ctrl+F2 and see exactly where the enemy is?
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  #5  
Old 10-05-2010, 08:34 PM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by robtek View Post
No problem, one can decide: game today or rather simulation.
Precisely. Do what suits your mood.
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  #6  
Old 10-05-2010, 10:36 PM
Chivas Chivas is offline
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Off-line use whatever view system you prefer. In on-line war servers I much prefer a closed cockpit. All the outside views provide to much information about enemy movements which totally kills immersion.
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  #7  
Old 10-06-2010, 12:02 AM
WTE_Galway WTE_Galway is offline
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Wonder women view reminds me too much of playing Wing Commander III back in the 90's.
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  #8  
Old 10-06-2010, 01:39 AM
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Azimech Azimech is offline
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I always use the cockpit but in offline play I'm aware that the AI uses Omnivision so I have a disadvantage. Still, WW view has these ugly arrows and instruments and it feels like I'm playing an arcade game. Online I want cockpit only and I even use it if other players use WW. That's my loss, I shoot better with WW.

The tophat switch is usually enough for me but my Track-IR will be attached again in a few days because glancing at the instruments takes a bit much time.

I've always been about cockpits and dashboards. I have an old car with a beautiful dash. Why? Because after the road the dash is the thing you see the most.

In the future there will be more and more reason to use the cockpit as the airplane systems increase in complexity and the standard 6 aren't enough anymore. Manifold pressure, manifold temperature, CHT, RPM, oil pressure, fuel pressure, hydraulics pressure, ammeter, voltmeter, oxygen reserve, navigation, outside temperature, coolant temperature, turbocharger RPM, trim/cooler/flaps indicators and all the warning lights will all have an effect on engine/flight/systems/pilot performance. You can't fly successfully with complex management on without checking your instruments every minute. Switching between WW view and cockpit all the time would be very disorienting I guess.

One thing I dislike in IL2 1946 is the HUD engine overheat warning while flying full real. For the same reasons.

But hey, I'm primarily a gearhead, then a pilot.
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  #9  
Old 10-06-2010, 05:18 AM
IceFire IceFire is offline
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I've flown both and closed cockpit is a totally different experience than with externals available and/or "wonder woman" view enabled. Both are fun, both are challenging, and it's great that we can have our cake and eat it too with these features.
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  #10  
Old 10-06-2010, 07:01 AM
dduff442 dduff442 is offline
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Quote:
Originally Posted by Azimech View Post
I always use the cockpit but in offline play I'm aware that the AI uses Omnivision so I have a disadvantage. Still, WW view has these ugly arrows and instruments and it feels like I'm playing an arcade game. Online I want cockpit only and I even use it if other players use WW. That's my loss, I shoot better with WW.

The tophat switch is usually enough for me but my Track-IR will be attached again in a few days because glancing at the instruments takes a bit much time.

I've always been about cockpits and dashboards. I have an old car with a beautiful dash. Why? Because after the road the dash is the thing you see the most.

In the future there will be more and more reason to use the cockpit as the airplane systems increase in complexity and the standard 6 aren't enough anymore. Manifold pressure, manifold temperature, CHT, RPM, oil pressure, fuel pressure, hydraulics pressure, ammeter, voltmeter, oxygen reserve, navigation, outside temperature, coolant temperature, turbocharger RPM, trim/cooler/flaps indicators and all the warning lights will all have an effect on engine/flight/systems/pilot performance. You can't fly successfully with complex management on without checking your instruments every minute. Switching between WW view and cockpit all the time would be very disorienting I guess.

One thing I dislike in IL2 1946 is the HUD engine overheat warning while flying full real. For the same reasons.

But hey, I'm primarily a gearhead, then a pilot.
I like night and instrument flying in Il-2, but somehow my enthusiasm wears off when I'm being shot at. Hopefully SoW will have some innovations -- g-limited or laggy artificial horizons etc. Errors in barometric altimeters will be there anyway given that weather is modeled.

Night flying in Blenheims or Bf-110s could be a real blast. I'm hoping for a 41-43 night campaign as the first expansion myself. Quirky analog electronics prone to odd readings etc. give the tech of the era a totally different feel from the digital world.

dduff
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