Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds > Units, artifacts, spells and Pet Dragon

Units, artifacts, spells and Pet Dragon Discussion, questions and solutions about units, artifacts, spells and Pet Dragon.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-04-2010, 09:16 PM
Metathron's Avatar
Metathron Metathron is offline
Approved Member
 
Join Date: Oct 2008
Posts: 851
Default

Quote:
Originally Posted by ckdamascus View Post
I figured early game the rune mages can revive the cyclops, which is really handy since you get those guys on bolo.

I didn't realize they could do this, bleh. Actually it has been a while, I wonder if inquisitors can also raise cyclops too? Hmm.
Huh? That's not true, unfortunately, only time back works on them.
Reply With Quote
  #2  
Old 10-04-2010, 10:55 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by Metathron View Post
Huh? That's not true, unfortunately, only time back works on them.
Rune Mages can revive black dragons (the hardest unit to revive), are you sure they can't revive cyclops?
Reply With Quote
  #3  
Old 10-05-2010, 01:45 AM
onepiece's Avatar
onepiece onepiece is offline
Approved Member
 
Join Date: Nov 2008
Location: Chile, O PAIS MAS GRANDE DO MONDO
Posts: 209
Default

Could be since the stone ability of the Cyclops says they are immune to spells of healing and resurrection.
Need to check that (first need to find some cyclops XD)
__________________
Time to become an active member!!

King's Bounty for the LOLZ!!
Reply With Quote
  #4  
Old 10-05-2010, 02:11 AM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by onepiece View Post
Could be since the stone ability of the Cyclops says they are immune to spells of healing and resurrection.
Need to check that (first need to find some cyclops XD)
You guys are right.

Cannot revive!

Cyclops takes the number one spot for hardest to revive unit.
Reply With Quote
  #5  
Old 04-04-2011, 09:52 AM
Seraph Seraph is offline
Registered Member
 
Join Date: Oct 2009
Posts: 1
Default

Quote:
Originally Posted by ckdamascus View Post
You guys are right.

Cannot revive!

Cyclops takes the number one spot for hardest to revive unit.
While it's true that rune mages can't revive cyclops, demonologists can. Unfortunately, the amount of lost troops that they replace isn't nearly as impressive as the resurrecting ability of rune mages or pallies, but they're handy to replace any unliving units in your army.

The most recent mage game I was playing, I ran for a decent while with rune mages, necromancers, demonologists, black dragons and cyclops. The demonologists were handy for cutting down losses among the cyclops and necromancers, but were really only really effective when my losses weren't that bad. They're not going to help you if you've lost half a stack of something like fauns or repair droids can with plants and droids respectively.

I'm still relatively new to KBAP and haven't tackled the hardest difficulty levels yet, so I have no idea how valid of a strategy backing up your cylops with demonologists is likely to be. Might be worth taking a look at if, like me, you find both units well before you come across a Time Back scroll.
Reply With Quote
  #6  
Old 04-04-2011, 09:46 PM
Metathron's Avatar
Metathron Metathron is offline
Approved Member
 
Join Date: Oct 2008
Posts: 851
Default

Demonologists can bring back cyclops? Never tried that, cool!
Reply With Quote
  #7  
Old 04-04-2011, 10:45 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

I think I knew that already? I dont' remember haha.

Yes, I have used demonologists to great effect in my Mage build. I used them to help keep my archdemon number high. For severe losses, the rune mage was the big resurrector.

Phantom demonologists so they can summon for mega meat shields (hello summoner level 3 and hello archmage level 3 skill), and before the phantom demonologists disappear, resurrect a few archdemons while dealing damage.

It is nifty since it also does a fair amount of damage too.

Warriors get so much more leadership though, so I wonder how that would fly instead of using a mage.
Reply With Quote
  #8  
Old 10-05-2010, 04:32 AM
Metathron's Avatar
Metathron Metathron is offline
Approved Member
 
Join Date: Oct 2008
Posts: 851
Default

Quote:
Originally Posted by ckdamascus View Post
Rune Mages can revive black dragons (the hardest unit to revive), are you sure they can't revive cyclops?
Well I've just played a huge chunk of the game with black, red and green dragons, archmages and cyclops and I had to take extra care with cyclops because the enemy kept attacking them (like they know I can't resurrect them!), so I had to protect them using stuff like glot's armor as revive does not work on them.
Reply With Quote
  #9  
Old 10-11-2010, 04:14 PM
rollems rollems is offline
Approved Member
 
Join Date: Jan 2010
Posts: 64
Default

So i have been doing this and seems work great...
Black dragons , Rune Mage (keep magic rune to revive BD) , and Inquisitors (extra moral) .... my blackies alone with Rune heal dish out all the enemies
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:32 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.