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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-03-2010, 04:18 PM
Tree_UK
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guys, i will ask this once more, if you want to insult me in any way please feel free to 'pm' me rather than do it in the forums, I am more than happy to recieve your insults and trade if you want to go down that route. However much you want to get personal with me wont unfortunately change my view or make me like something that you do, I am open to a discussion though which these forums are designed for.
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  #2  
Old 10-03-2010, 04:25 PM
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I think the point is, even if the terrain is WIP, then why couldn't they use this terrain as WIP which looks better?
having said that, notice the repetion of the textures here...it looks aesthetically nice, but realistically?
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  #3  
Old 10-03-2010, 04:29 PM
Tree_UK
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Absoloutley agree Philip, but it still looks better than in the recent screenshots, the colours are really good.
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  #4  
Old 10-03-2010, 04:28 PM
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Ok I'm sorry. I just wanted you to see my pretty trees. I don't get off on insulting you. You make me crazy but you're consistent and honest about what you feel.
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Old 10-03-2010, 04:30 PM
Tree_UK
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Quote:
Originally Posted by Richie View Post
Ok I'm sorry. I just wanted you to see my pretty trees. I don't get off on insulting you. You make me crazy but you're consistent and honest about what you feel.
Thats ok buddy, no problem
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  #6  
Old 10-03-2010, 04:33 PM
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But like we agreed in the HL we'll sure be gunning for each other over the channel, you in your Hurricane and me in my E3.
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  #7  
Old 10-03-2010, 04:41 PM
Hecke
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Maybe Oleg is realizing that many of his high res stuff is far more than todays pcs can handle.
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  #8  
Old 10-03-2010, 04:51 PM
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Quote:
Originally Posted by Tree_UK View Post
guys, i will ask this once more, if you want to insult me in any way please feel free to 'pm' me rather than do it in the forums, I am more than happy to recieve your insults and trade if you want to go down that route. However much you want to get personal with me wont unfortunately change my view or make me like something that you do, I am open to a discussion though which these forums are designed for.
Ok Tree...sense you really seem to need an answer from someone (lol)...

I could be wrong, but...I believe that the screen shot you have selected to display was an example of a "terrain tile" that was built for the "old" "SoW" engine...as some of you might remember, "SOW" was originally built on the old "IL 1946" game engine, and then Oleg and team realized that if they really wanted a 21st century game (for the future) they need to go back to the beginning and built a game engine "from scratch"...

Even though the "old" engine was limited in possibility's (for expansion)...Olegs team had a lot of experience with the old engine and the graphics (and colors) had been highly tuned, over the years.

The new game is not finished, and all the screen shots are a "WiP"...

Last edited by proton45; 10-03-2010 at 04:57 PM.
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  #9  
Old 10-03-2010, 05:20 PM
Tree_UK
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Quote:
Originally Posted by proton45 View Post
Ok Tree...sense you really seem to need an answer from someone (lol)...

I could be wrong, but...I believe that the screen shot you have selected to display was an example of a "terrain tile" that was built for the "old" "SoW" engine...as some of you might remember, "SOW" was originally built on the old "IL 1946" game engine, and then Oleg and team realized that if they really wanted a 21st century game (for the future) they need to go back to the beginning and built a game engine "from scratch"...

Even though the "old" engine was limited in possibility's (for expansion)...Olegs team had a lot of experience with the old engine and the graphics (and colors) had been highly tuned, over the years.

The new game is not finished, and all the screen shots are a "WiP"...
yeah i think you are correct regarding the old tile proton, but the colouring is pretty much bang on, The close up terrain we have seen with the ground objects is superb, its the 'middle distance' of the terrain that looks odd to me, and the terrain from high altitude it looks 'washed out'. I have said previously that it may not be the finished terrain but it is slightly worrying when oleg says that the game is just going through a de bugging stage, this suggest that all other work is finished.
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  #10  
Old 10-03-2010, 05:36 PM
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Quote:
Originally Posted by Tree_UK View Post
yeah i think you are correct regarding the old tile proton, but the colouring is pretty much bang on, The close up terrain we have seen with the ground objects is superb, its the 'middle distance' of the terrain that looks odd to me, and the terrain from high altitude it looks 'washed out'. I have said previously that it may not be the finished terrain but it is slightly worrying when oleg says that the game is just going through a de bugging stage, this suggest that all other work is finished.
You mean from a few miles away and say 10,000 - 20,000 feet high Tree? If that's what you mean I agree. Something is turned down though like distance view or something like that.

Last edited by Richie; 10-03-2010 at 05:42 PM.
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