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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Don't get too excited about the Bits-n-Pieces.
If you've been around long enough, you'll remember Oleg giving the exact reasons why he did not put the whole engine startup stuff into IL2. If he puts this into SOW I'll be surprised, but if you want that stuff, there are other sims that have it. ![]()
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#2
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quite. i gather SoW is meant as more of a combat flight sim, than a procedural one.
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#3
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...so rumours of a "seat of the pants" in the box are exaggerated then... |
#4
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We even have a working KG awaiting installation on the engine we will install in our FW-190F8 to fly. Unfortunately I am overseas on a contract at the moment and will not be back in the US until after the Holidays. |
#5
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#6
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Heh, the new stuff A2A produces is much better.
http://www.youtube.com/watch?feature...&v=JCLMgLB9Qlo This would be beautiful to have in SOW one day, even payed 3d party. |
#7
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#8
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S!
I recall Oleg mentioned a clickable cockpit in a post not too long ago so that could indicate we get procedures. But I would guess this feature is tied to difficulty settings, that at lower settings it works like in IL-2 by pressing a single button engine starts etc. For me having to start up the engine and warm it etc. is part of the immersion and a way to emulate what these lads did back then. But tastes are different.. |
#9
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One should not forget that those "procedures" have a great influence in the air combat!!!!
If one doesn't follow the procedures in i.e. the engine handling one will pay for it big time in power loss! What is a spit or a 109 with 500hp? right, a sitting duck waiting to be shot at. The engine start up is a procedure that always is the same, with very minor modifications. There is no reason not to put it on 1 key and the switches and handles are moved automatically, but manually one should be just a bit faster doing it ![]() Also the procedures in the stuka for the dive attack, cooler closed (engine stays warm!), prop pitch to "feather"(no over rpm), trim to neutral (straight dive), "Hoehenlader" to "Bodenlader" (no manifold overpressure), release altitude set, dive brakes out. Just one thing missed and one won't be on target or gets problems getting away.
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#10
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On closing the cooler when diving the Stuka, nowadays "shock cooling" is proven to be a myth. I don't say the procedure when diving shouldn't be included, I just hope it won't affect the engine.
And however I like the concept of clickable cockpits and startup procedures, it is a departure from the original topic. What are the thoughts of you guys? Should exceeding maximum manifold pressure lead to engine damage or not? I think I know the answer already. Besides, there are elements in startup procedure that aren't necessary. Checking magneto's for one, is done to check both the ignition systems. During flight, there is no reason to switch off one of the systems. What would happen if you start a mission, you check the mags only to find out one of them is failing? You'd cancel the mission and restart. It might enhance immersion but it won't prevent the engine from starting, there totally is no skill required. It's the same like attaching the relief tube to your private part. Last edited by Azimech; 10-03-2010 at 04:10 PM. |
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