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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-02-2010, 01:18 PM
winny winny is offline
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Originally Posted by Dutch_851 View Post
Good Grief.
Is anyone prepared to have a sensible discussion at all?
Ok.. here's my attempt.

2 SoW shots, Saturation and contrast increased. (just to see what's there colour wise)



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  #2  
Old 10-02-2010, 01:25 PM
Hecke
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Quote:
Originally Posted by winny View Post
Ok.. here's my attempt.

2 SoW shots, Saturation and contrast increased. (just to see what's there colour wise)




Terrain looks a lot better in your shots. Do you have the possibilities to only change the color of a certain part of an image? If so, could you leave the planes colors how they are and change the terrain colors like you have done?

Would look awesome I think.
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  #3  
Old 10-02-2010, 01:31 PM
Baron Baron is offline
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Originally Posted by winny View Post
Ok.. here's my attempt.

2 SoW shots, Saturation and contrast increased. (just to see what's there colour wise)




Perfect example of how some "problems" doesnt have to be corrected at Oleg&teams end.
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  #4  
Old 10-02-2010, 01:33 PM
Baron Baron is offline
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P.S. I shudder when thinking what the threadh will look like when oleg posts a vid with sound in it.


OMG.
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  #5  
Old 10-02-2010, 01:45 PM
Hecke
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Could it be that the damage in picture 4 is texture overlay whereas this picture shows modeled damage?



Maybe they've not yet implemented this damage feature.

Last edited by Hecke; 10-02-2010 at 01:48 PM.
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  #6  
Old 10-02-2010, 01:54 PM
The Kraken The Kraken is offline
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Originally Posted by Hecke View Post
Could it be that the damage in picture 4 is texture overlay whereas this picture shows modeled damage?
These are also for the most part "texture overlays" (alpha, specular, diffuse, normal maps). Same approach.
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  #7  
Old 10-02-2010, 01:57 PM
Hecke
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Originally Posted by The Kraken View Post
These are also for the most part "texture overlays" (alpha, specular, diffuse, normal maps). Same approach.
Thx for the lesson. I think people know what i was trying to say.

Damage hole in Picture 4 looks painted on and in other picture it looks like real holes.
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  #8  
Old 10-02-2010, 03:09 PM
diveplane diveplane is offline
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Originally Posted by Baron View Post
P.S. I shudder when thinking what the threadh will look like when oleg posts a vid with sound in it.


OMG.
pray they dont sound like flying lawnmowers this time, il2 was terrible in prop audios. however saying that theres some very nice audio mods that corrected a lot of the stock sounds.

really hope they study audios and sound dynamics this time and use real aircraft samples.


hardest audio to emulate in a game is flyby audio effect distant sounds
reverbs.
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  #9  
Old 10-02-2010, 03:12 PM
swiss swiss is offline
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Originally Posted by diveplane View Post
pray they dont sound like flying lawnmowers this time, il2 was terrible in prop audios. however saying that theres some very nice audio mods that corrected a lot of the stock sounds.

really hope they study audios and sound dynamics this time and use real aircraft samples.


hardest audio to emulate in a game is flyby audio effect distant sounds
reverbs.
what kind of soundcard/speakers were you using?
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  #10  
Old 10-02-2010, 03:14 PM
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Tempest123 Tempest123 is offline
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Wow, I'm late to the party on this one, excellent update!! Love the weathering on the italian planes. Looks like real progress being made, can't wait!
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