Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds

King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

Reply
 
Thread Tools Display Modes
  #1  
Old 09-30-2010, 08:45 AM
Dwagginz Dwagginz is offline
Approved Member
 
Join Date: Aug 2010
Posts: 106
Default

Quote:
Originally Posted by onepiece View Post
@BB; I suppose you're right since a good portion of the "upgraded" units have some more/less details and small changes.
The thing is that when you have a lot of units and many are very similar, you fell as if they just have like 10 basic models and with that they create 30 units (not in the game just an example).
I suppose it makes it easier and cheaper to program and work for the developers but it tends to get a little bit tiresome. And since most of the models where introduced with TL, they fell "heavy" now.
That should be enough of a reason for a "KB2", if we're going to call it that. I'm sure Katauri have learnt a lot from these three games, and if they apply it to a KB2, it'd be great.

I hope they'd give us a better choice of characters, though.
Reply With Quote
  #2  
Old 09-30-2010, 05:28 PM
onepiece's Avatar
onepiece onepiece is offline
Approved Member
 
Join Date: Nov 2008
Location: Chile, O PAIS MAS GRANDE DO MONDO
Posts: 209
Default

More customization (maybe change the appearance of the hero or different models for each class; both male and female).
A new class would be very appreciated (because now the skill tree looks very saturated; maybe expand them?)

More classes of "helpers", not just from the other sex (like the guild heroes from the arena, so you can "buy" new "helpers"?)

I don't know of you fell about this but I would like a more complex role for the "helper" in battle (control some units of his own maybe) and would ask for more 2 vs battles.

Make some battle more "special"; 10 turn limit or the enemy get new units every x rounds, no magic/rage, etc.. to add a little variety

More funny situations (as in TL) but also some more serious things (as in AP/CW). More engaging second characters (is there even 1 in the games?)

A better exploration system that takes the ships from AP (fast movement) with the big settings and continuity from TL. Some new lands never seen before (jungle, desert, etc.)

Better description for the items
__________________
Time to become an active member!!

King's Bounty for the LOLZ!!

Last edited by onepiece; 09-30-2010 at 05:33 PM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:39 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.