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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-29-2010, 05:47 PM
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Tempest123 Tempest123 is offline
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Yeah, I've wanted to see more complex engine management in Il2 for a while and I hope it comes in SoW. One of the damage features I do like in Il2 is the runaway prop governor, but I wish the routine of starting the aircraft, and slamming the engine to full rev's and taking off would be changed.
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Old 09-30-2010, 04:00 PM
kimosabi kimosabi is offline
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How awesome wouldn't it be if you had to prime, see your mechanic run the inertia for you and basically do all the stuff you'd need to do to even get it started......*drools*
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Old 09-30-2010, 04:16 PM
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Azimech Azimech is offline
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Priming is cool but having a man standing on the wing of your 109 or Dora cranking like hell would be a lot of work... I'd settle for an electric-inertia starter.

Something that is not included in the series is the http://en.wikipedia.org/wiki/Coffman_starter






Last edited by Azimech; 09-30-2010 at 04:30 PM.
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Old 10-02-2010, 07:11 PM
K_Freddie K_Freddie is offline
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Don't get too excited about the Bits-n-Pieces.
If you've been around long enough, you'll remember Oleg giving the exact reasons why he did not put the whole engine startup stuff into IL2.

If he puts this into SOW I'll be surprised, but if you want that stuff, there are other sims that have it.
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Old 10-02-2010, 08:58 PM
MD_Titus MD_Titus is offline
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quite. i gather SoW is meant as more of a combat flight sim, than a procedural one.
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Old 10-10-2010, 10:51 PM
Glynnux Glynnux is offline
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Quote:
Originally Posted by MD_Titus View Post
quite. i gather SoW is meant as more of a combat flight sim, than a procedural one.



...so rumours of a "seat of the pants" in the box are exaggerated then...
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Old 10-11-2010, 06:01 AM
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Crumpp Crumpp is offline
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Quote:
Would you happen to have some documentation on that device? I'd love to study it's details!
I have the KG manuals, BMW801 series, Jumo series, and VDM manuals. Parts, service and installation for all of them.

We even have a working KG awaiting installation on the engine we will install in our FW-190F8 to fly.

Unfortunately I am overseas on a contract at the moment and will not be back in the US until after the Holidays.
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Old 10-03-2010, 11:46 AM
kimosabi kimosabi is offline
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Quote:
Originally Posted by K_Freddie View Post
Don't get too excited about the Bits-n-Pieces.
If you've been around long enough, you'll remember Oleg giving the exact reasons why he did not put the whole engine startup stuff into IL2.

If he puts this into SOW I'll be surprised, but if you want that stuff, there are other sims that have it.
Yep, remember that post. The DCS:Blackshark and upcoming DCS:A-10 is a good alternative but they lack in teh graphics department IMO. That's why I'd love to see it in a good looking game like SoW is going to be. And those aren't warbird sims. *sigh*
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Old 10-03-2010, 12:13 PM
Flanker35M Flanker35M is offline
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S!

I recall Oleg mentioned a clickable cockpit in a post not too long ago so that could indicate we get procedures. But I would guess this feature is tied to difficulty settings, that at lower settings it works like in IL-2 by pressing a single button engine starts etc. For me having to start up the engine and warm it etc. is part of the immersion and a way to emulate what these lads did back then. But tastes are different..
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Old 10-03-2010, 12:49 PM
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One should not forget that those "procedures" have a great influence in the air combat!!!!
If one doesn't follow the procedures in i.e. the engine handling one will pay for it big time in power loss!
What is a spit or a 109 with 500hp? right, a sitting duck waiting to be shot at.
The engine start up is a procedure that always is the same, with very minor modifications.
There is no reason not to put it on 1 key and the switches and handles are moved automatically, but manually one should be just a bit faster doing it
Also the procedures in the stuka for the dive attack, cooler closed (engine stays warm!), prop pitch to "feather"(no over rpm), trim to neutral (straight dive), "Hoehenlader" to "Bodenlader" (no manifold overpressure), release altitude set, dive brakes out.
Just one thing missed and one won't be on target or gets problems getting away.
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