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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Yeah, I've wanted to see more complex engine management in Il2 for a while and I hope it comes in SoW. One of the damage features I do like in Il2 is the runaway prop governor, but I wish the routine of starting the aircraft, and slamming the engine to full rev's and taking off would be changed.
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#2
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How awesome wouldn't it be if you had to prime, see your mechanic run the inertia for you and basically do all the stuff you'd need to do to even get it started......*drools*
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#3
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Priming is cool but having a man standing on the wing of your 109 or Dora cranking like hell would be a lot of work... I'd settle for an electric-inertia starter.
Something that is not included in the series is the http://en.wikipedia.org/wiki/Coffman_starter ![]() Last edited by Azimech; 09-30-2010 at 04:30 PM. |
#4
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Don't get too excited about the Bits-n-Pieces.
If you've been around long enough, you'll remember Oleg giving the exact reasons why he did not put the whole engine startup stuff into IL2. If he puts this into SOW I'll be surprised, but if you want that stuff, there are other sims that have it. ![]()
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#5
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quite. i gather SoW is meant as more of a combat flight sim, than a procedural one.
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#6
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...so rumours of a "seat of the pants" in the box are exaggerated then... |
#7
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We even have a working KG awaiting installation on the engine we will install in our FW-190F8 to fly. Unfortunately I am overseas on a contract at the moment and will not be back in the US until after the Holidays. |
#8
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#9
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S!
I recall Oleg mentioned a clickable cockpit in a post not too long ago so that could indicate we get procedures. But I would guess this feature is tied to difficulty settings, that at lower settings it works like in IL-2 by pressing a single button engine starts etc. For me having to start up the engine and warm it etc. is part of the immersion and a way to emulate what these lads did back then. But tastes are different.. |
#10
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One should not forget that those "procedures" have a great influence in the air combat!!!!
If one doesn't follow the procedures in i.e. the engine handling one will pay for it big time in power loss! What is a spit or a 109 with 500hp? right, a sitting duck waiting to be shot at. The engine start up is a procedure that always is the same, with very minor modifications. There is no reason not to put it on 1 key and the switches and handles are moved automatically, but manually one should be just a bit faster doing it ![]() Also the procedures in the stuka for the dive attack, cooler closed (engine stays warm!), prop pitch to "feather"(no over rpm), trim to neutral (straight dive), "Hoehenlader" to "Bodenlader" (no manifold overpressure), release altitude set, dive brakes out. Just one thing missed and one won't be on target or gets problems getting away.
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