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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-29-2010, 04:19 PM
kimosabi kimosabi is offline
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Yeah, I remeber some talk about stuff like damage modelling. Oleg mentioned in an interview that all systems can get damaged and some areas which are linked to others will have a domino effect.

For example hydraulic pressure, too low on that and your gear won't drop.
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  #2  
Old 09-29-2010, 05:57 PM
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Azimech Azimech is offline
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I never get a warning about hydraulics in IL2 1946, but often my gear won't lower due to battle damage.

Or the hydromatic propellor governor goes to fine pitch, again due to battle damage. In real life, this can also happen when metallic particles in the oil clog hydraulic lines or components.
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Old 09-29-2010, 06:47 PM
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Tempest123 Tempest123 is offline
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Yeah, I've wanted to see more complex engine management in Il2 for a while and I hope it comes in SoW. One of the damage features I do like in Il2 is the runaway prop governor, but I wish the routine of starting the aircraft, and slamming the engine to full rev's and taking off would be changed.
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  #4  
Old 09-30-2010, 05:00 PM
kimosabi kimosabi is offline
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How awesome wouldn't it be if you had to prime, see your mechanic run the inertia for you and basically do all the stuff you'd need to do to even get it started......*drools*
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  #5  
Old 09-30-2010, 05:16 PM
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Azimech Azimech is offline
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Priming is cool but having a man standing on the wing of your 109 or Dora cranking like hell would be a lot of work... I'd settle for an electric-inertia starter.

Something that is not included in the series is the http://en.wikipedia.org/wiki/Coffman_starter






Last edited by Azimech; 09-30-2010 at 05:30 PM.
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  #6  
Old 10-02-2010, 08:11 PM
K_Freddie K_Freddie is offline
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Don't get too excited about the Bits-n-Pieces.
If you've been around long enough, you'll remember Oleg giving the exact reasons why he did not put the whole engine startup stuff into IL2.

If he puts this into SOW I'll be surprised, but if you want that stuff, there are other sims that have it.
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  #7  
Old 10-02-2010, 09:58 PM
MD_Titus MD_Titus is offline
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quite. i gather SoW is meant as more of a combat flight sim, than a procedural one.
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  #8  
Old 10-03-2010, 12:46 PM
kimosabi kimosabi is offline
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Quote:
Originally Posted by K_Freddie View Post
Don't get too excited about the Bits-n-Pieces.
If you've been around long enough, you'll remember Oleg giving the exact reasons why he did not put the whole engine startup stuff into IL2.

If he puts this into SOW I'll be surprised, but if you want that stuff, there are other sims that have it.
Yep, remember that post. The DCS:Blackshark and upcoming DCS:A-10 is a good alternative but they lack in teh graphics department IMO. That's why I'd love to see it in a good looking game like SoW is going to be. And those aren't warbird sims. *sigh*
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