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Units, artifacts, spells and Pet Dragon Discussion, questions and solutions about units, artifacts, spells and Pet Dragon.

 
 
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Old 09-26-2010, 09:18 PM
Kas Kas is offline
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Join Date: Nov 2009
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Quote:
Originally Posted by Puce Moose View Post
I finally managed to convince a rune mage I was a fit enough leader to join me; so far I'm really enjoying this new mage. If you opt to leave talent runes sitting unused you can really turn the rune mage into a beast. Random summoning + resurrection + random debilitating spell + high HP makes for a fun 'one-man army' type of squad member.
The spell isn't random. It depends on how many magic runes you have available. At around 15+ runes, (I'm not sure exactly what the minimum is) they sheep the enemy, which is just stupidly good. I've had up to three enemy stacks sheeped at once, courtesy of my lone rune mage's basic attack--and that's on impossible with stacks in the hundreds.

With enough runes, this unit is by far the most powerful in the game, hands down. They've got the best resurrection skill, an astral attack that's as good as dragon fire or better, summoning power superior to royal thorns, they increase the morale of other casters in your army, and just to ice the cake, they're near-invincible tanks. I've never had to heal my rune mage once.

And if you're thinking the rune investment is too steep, consider the extra fights and quests in OOTM. You have extra runes to play with now, anyway. Also, if you're playing mage, it doesn't take long to rack up the magic runes for their sheeping attack. And that one thing by itself makes them the best unit in the game.

Overpowered much? I think so.

Last edited by Kas; 09-26-2010 at 09:23 PM.
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