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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Ok, today I would like to say some important.
If you all remember, Il-2 was a sim that was setings some new standards in industry. Not all understand it in the beginning... however all things that were loaded in the engine and even were not using in the beginning - most of them were later working. Some technologies were copied by other deelopers (even not simers), some - still are uniquie. And what I would like to say... BoB with its first generation will have also many things that probably will be working later in time step by step. But anyway with the first release it will also set some new standards in sim industry for WWII flight sims. Be sure. We are doning a series from the beginning for the long life o the market, looking back for our expereince in the past, learnig good and bad things of Il-2 series. So now we put a lot of things that wil come in add-ons and new separate titles (for wich we will give ability to instal in the first one... say like was with Pacific fighters... but with more features). Already now there is a process of development for one of the several new sims (with such a feature to merge them). If everything will be Ok with BoB on the market, then you all will see more and more coming nice titles and add-ons (both free and payware). Not all things that I personally designed in the past will go in the release of BoB. But you all probably even don't know what was planned and partially already developed... ![]() I dislike to open even partially this info now... simply wait. Don't think you will be dissapointed ![]() X-day... release. This now will depending of publisher... and our fast woks over the bugs. Bugs are present. The product is probably the most serious in industry in programming of features, internals, etc... So I can't tell exact date right now. But we are close, very close in our works of final release version... We need to polish all the coming in final release features. I personally wouldn't release the product that have serious bugs that was known. It is our principle in the past.. it is now... All for today... I need to switch off PC for packing.... Sorry for the errors in message. No time to correct... Last edited by Oleg Maddox; 09-24-2010 at 09:02 AM. |
#2
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S!
Longevity in the SoW series as in IL-2. good to hear, Oleg. Thank you for the heads up. |
#3
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holy shit...
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#4
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![]() Ill second that ![]() We are very close now. And Oleg, just let us know how many copies we need to buy so the future is secured for this sim, looking at IL2 history im sure we will do what needs to be done ![]() Last edited by Baron; 09-24-2010 at 09:07 AM. |
#5
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Have a good move Oleg! And I hope you can manage to sort out the various problems you referred to.
I think Oleg's latest message is well worth considering. I have been following his work since installing the Il-2 demo from a magazine cd. I REALLY remember how Il-2 progressed through the various updates we got along the way, even before Il-2FB. We got new planes, ground objects, lots of tweaking of flight and dynamic models, damage modelling, etc, etc. I'm sure something similar will happen to SoW:BoB, especially now-a-days, where almost everybody with a gaming PC also have pretty high-speed internet. Just look at how RoF has fleshed out over the last year. I'd say we can expect something similar from SoW:BoB. I already emailed back and forth with Oleg about expansion and add-on ideas, so I think that with healthy sales for BoB we can expect a whole new flourish of SoW-based sims. What worries me a bit is whether they manage to get SoW:BoB out before Christmas, and whether it will run well if they do. It is crunch time. I wouldn't have thought it would be the most propitious time for moving offices, but what do I know... Anyway, the screens we have seen make it ABUNDANTLY clear that any constraints in the look of the sim will not be internal to the sim, but due to PC limitations. This sim will be able to tax even the strongest PC. And that is why it makes a lot of sense to release a sim with growth potential, where not all features are implemented just yet. Last edited by Freycinet; 09-24-2010 at 09:29 AM. |
#6
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As far as i'm concerned, the title is ready graphics-wise. When a DX9, no AA, medium detail screenshot looks nicer than my IL2 at full detail, that means the graphics are ready.
I also want to thank mr. Maddox for confirming what a lot of us have been guessing and dropping a hint about the time of release. Since they are negotiating with the publisher and ironing out the bugs, i expect we'll be given a definite date within a few weeks to a month with release not long after that. Good luck with the office move/home issues ![]() |
#7
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Rock 'n Roll
![]() Looking great as usual ![]() Hope the move goes well Oleg ![]() |
#8
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Thanks for taking your time to share these great news!!!
Can you post some shots of your new office, when you're done? ![]() |
#9
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Mr. Oleg,
Thank you for the good news about the date of release. PS: this clears all theories about dedicated website + 12 months etc (phew!). Cheers, Insuber |
#10
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Thank you Oleg
Wow what a stunning update. So looking forward to this ![]() |
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