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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 09-19-2010, 07:35 AM
Goblin Wizard Goblin Wizard is offline
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Join Date: Oct 2008
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Ufff, a lot of questions here.

Quote:
Originally Posted by Seige911 View Post
Thanks Goblin,

It works but does not work. I am able to modify *most* of the skills cost (Moding the gunner tree), a few seem resistant (expert tactician, and hard to kill). Additionally, it appears that I am unable to add any further skills to the tree.

Essentially I copied the two additional system skills from the systems path and appended them after the System_2 skill. When I start a new game they do not show. Figure I will use Hero as a test case before I start trying to add Skills to Lastochka.. I mean Terni.
Skills don't show automatically. You have to add them to GUI.
..\Data\Game\Pilots.xml - check mapping_name then
..\Data\TEXTURE\Interface\Pilot\PerkTree - two files here. Eg. Lastochka_perk.dds - background image, Lastochka_perk.ini - coordinates for perks on the image.

Quote:
Originally Posted by Seige911 View Post
If I want to create my own system and populate it with beserkers, aliens or precursor ships and frigates (to make getting their stuff easier) how would I go about this?
Probably the easiest way is to add them in the location script. Check how it's done in ..\Data\Scripts\Locations. You have to analyze functions like Flight, NewFlight, NewBerserkFlight and similar (generally with a word "flight").

Quote:
Originally Posted by Seige911 View Post
If I want to remove all the go here and die conditions how would I do that? (that way after I get the final mothership I still can fly around and do stuff without going through the wrong portal and going boom!)
These conditions are done by many different triggers. Just check the quest scripts for the word "trigger".

Your other questions was already explained in this forum so use search. If you want detailed information read two manuals below. The second is in german but is rather self-explaining. If not, google translate is there for you

StarWolves-LUA_Manual_v1 English.zip

StarWolves2ModdingHandbuch.zip
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