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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 09-12-2010, 07:11 AM
Missiler Missiler is offline
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Join Date: Aug 2010
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I played an entire game using just Wing tactics and it kind of sucks. Even with a wing of 4-5 people, splitting them up individually does way more damage. It's a lot more evident when you're fighting a lot of enemies. In a wing you'll see your own fighters going around doing nothing.

I think the developers screwed up with the rockets. They should have made them more similar to projectile weapons and shooting where they think the enemy will be. Though, deadly missile with the 32-pack rockets can take out just as much as a Hornet LRM if it hits.

The weaker missiles have a smaller radius and can be used for dogfights. I usually manually move my team if I need to use a missile in close combat though. I thought the missile spec was perfect for Corsair because of his deadly missile in SW1, now it's just overkill due to the high radius of the missiles now.
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