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#1
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See here:
In game,downwind leg @500m height, cut throttle, slow down to 300kph, trim level. Drop combat flap into final turn, at 90 to runway, @ 400m or so boot full rudder hold straight with stick and pull nose up gently, let speed drop to 200 to 180kph. Drop take off then landing flaps. Line up with runway @350m, point nose on ground before run way, throttle to 1.7 to 1.9 ata. Now the tricky bit, fly at the spot, as low as you dare without nosing in, you develop a feel for it, then level out just before or at aimpoint. Speed should be 150/ 160 kph, when threshold appears gently but promptly close throttle. Try to keep it off the ground as long as possible, with gentle pull back on stick. It should land with slight bump. S! Oh forgot, drop wheels after flaps. lol! Last edited by jameson; 09-11-2010 at 12:01 PM. Reason: Wheels up! |
#2
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160-200 kmh and you wont have any problem
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#3
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I've found landing the Bf 109 relatively easy, though the later versions get progressively heavier, and need more care in consequence. I'd say my initial descent angle is more like 6° than 3°, and I come in on a curve until I'm fairly close. The important thing is to find an appropriate approach speed, and then control rate of descent with the throttle. Counter-intuitively, I'll increase throttle slightly as I cross the runway threshold, to flare, and then hold it off with increasing gentle up elevator. Though you can sometimes manage a genuine three-pointer, this isn't necessary - just land with the nose well up.
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#4
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During the approach for landing one should ALWAYS use the
ELEVATOR for SPEED control and the THROTTLE for ALTITUDE control.
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#5
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Robtek, I guess that's an ongoing debate amongst pilots (and virtual pilots). Honestly, it's never worked for me that way, I can't get the hang of it. I do what feels right I guess. To me that's throttle controlling speed and elevator controlling altitude lol. My brain is just not evolved enough to reverse things ![]() Splitter |
#6
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I find 180kph works just fine for me everytime. The 109 does take a bit of gatting used to but when you find the sweet spot you should never have any trouble.
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#7
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Crossing the apron at around 50kph above stall, and gently putting it down is the way to go on any a/c, in any situation.
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#8
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true
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#9
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Lol if I was a luftwaffe pilot id be shot for costing them to many planes.....I usually land at 200kph and that likes to break the 109 alot.....it goes bouncy, bouncy, bouncy....SMACK with usually a resulting fireball. prety much every other plane ive flown lands pretty well at the 200kph speed but the 109 haha. 109s landing gear need some reinforcement for sure
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#10
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You land at those speeds? I'm wondering if a higher landing speed might be a good idea. It seems that would solve the pancaking problem.
Blackdog, Jameson, Robtek, I've tried a form of all those things I think lol. I have always prided myself on being able to plop anything down on any runway given all the bush flying I do in flight sims. I don't pay a lot of attention to glide slopes (unless it's IFR) or early alignment to the runway. Blackdog's approach it pretty close to what I have been doing. Heck, landing a Corsair on a carrier is cake...but this 109 is the damnedest thing. I ended up bouncing another landing so high (after a 4 kill mission...) it stalled on the way back down. I guess the game felt sorry for me and didn't crumple the landing gear on me again. Grass runways are the worst. Very subtle visual cues in the peripheral vision. I think I am going to try abandoning the three point landing and just set the main gear down at a little higher speed. I guess I just need a lot more practice in the plane. It certainly is a spoiler, you have to really jerk it around to stall it and take offs are no worse than other planes. Splitter |
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