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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #1  
Old 08-21-2010, 07:12 AM
raresdan2001 raresdan2001 is offline
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Join Date: Jul 2010
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Default How did u got those Satan ships???I want some too :D

Quote:
Originally Posted by Ocellaris View Post
Well, I don't know how to make it smaller,
but I did try compacting the slots, so far I can squeeze a maximum of 24
4 rows and 6 columns.

Use it on my customized Lion mk2

Could you please tell me how you got the Satan ships? I know you modded something in the .xml files
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  #2  
Old 08-26-2010, 07:22 PM
JaM JaM is offline
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Default

btw guys, is SW1 modable or not?
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  #3  
Old 08-26-2010, 09:54 PM
Dumorimasoddaa Dumorimasoddaa is offline
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Quote:
Originally Posted by JaM View Post
btw guys, is SW1 modable or not?
Shoudl be just as its the same enf=gine in 1 2 and 3 more or less
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  #4  
Old 08-30-2010, 11:23 AM
JaM JaM is offline
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Default

need some help. I'm trying to mod weapons stats, but everytime i do a changes to modules.xml i have no weapons at game start... what i'm doing wrong? (its for SW1)
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  #5  
Old 08-30-2010, 02:37 PM
Goblin Wizard Goblin Wizard is offline
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Default

If you only change the numbers, seems like a problem with editor. Which one do you use? I suggest notepad2 or notepad++.
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  #6  
Old 08-30-2010, 03:34 PM
JaM JaM is offline
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i have used standard notepad, its strange as i edited with it ship stats and everything was ok...
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  #7  
Old 09-05-2010, 05:08 AM
DownJones DownJones is offline
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Default

hello guys, I'm a rookie concerning modding, so I read through the whole topics but did not find some finished mods where I can just to add or replace the files..... so whats up with that?

However, I have also some other questions.... is it possible for the motherships to be purchasable at those stations? And if you change via mod your mothership at the beginning of the game, what happenes then when you get new motherships assigned while the game process, especially then when your engines getting hacked and you must abandon your ship?
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