Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Reign: Conflict of Nations

Reign: Conflict of Nations Historical real-time strategy game

Reply
 
Thread Tools Display Modes
  #1  
Old 08-03-2010, 08:22 PM
kabuto kabuto is offline
Registered Member
 
Join Date: Aug 2010
Posts: 3
Default

Quote:
Originally Posted by nomaam View Post
nice post, it aint that massive
really intresting
Thanks. And I'm glad someone read it

Quote:
Originally Posted by nomaam View Post
an off topic question,
when you tried the military approch
how did you handle a rebellion ?
That was exactly what made me fail. I declared on one nation and took their capital (only city) so they vanquished but the city rebelled shortly after and I couldnt take it back and hold it. Then another nation declared on me when I hardly had any military left.

Finally, after a couple years of rebellion, the nation I smashed got back. Resurrected if you will. The rebels suddenly became that nation again. And there was a message about it. They reclaimed their city and villages (awesome feature btw). Of course, they werent too happy with me

I started my 2nd game (diplomatic) shortly after. However, I think it is possible to withold a rebellion. I found some pretty neat skills some characters have. I think mainly governor, monarch and maybe priest to improve well-being and loyalty.

Anyway, a strong army is definitely needed to stand against rebel attacks if they happen. I'd say 2 armies with enough backup in your cities to be able to get reinforcements asap if needed.
Reply With Quote
  #2  
Old 08-17-2012, 09:51 PM
tigerrenko tigerrenko is offline
Registered Member
 
Join Date: Aug 2012
Location: Szeged
Posts: 8
Default

I experienced similar issue, but not ready to call it overpowered. It seems that AI is set to harass aggressive player and tends to overlook peaceful ones. However, even with tribute offer (that should carry more weight, I agree) I could not get everyone to see my way. There is always one, at least, who won't budge and who you have to conquer, risking further provocation of other powers.

Maybe if simple passage of time didn't affect diplomacy so much, would be nicer.

However, consider this. Making your economy strong and your cities abundant, you also present power. Kind of strategy you employed was actually how some of the feudal nations gained power (wasn't it the case with Hanseatic League?).

Anyhow, considering how diplomacy is messy and meaningless in most of the games (even in CIV you can play AI to your advantage), I found Reign's diplomacy quite refreshing. I made it a king without need to crush each and every nation, some needed persuading by force, others just intimidation or good diplomacy. I really cherish the different experience this game offers...

cheers
Ranko
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:08 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.