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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Don't you think it's funny only Italian aircraft had this kind of limitation?
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#2
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Hmm... good info anyway. Thanks.
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#3
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Synchronized MGs were invented in WWI.
In WWII,that kind of stuff must already been well knew by all aircraft producers. |
#4
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Well you better also make sure the guns in your Spitfire are heated up enough to fire and the air pressure in the tanks has built up as well
![]() ![]() Last edited by WTE_Galway; 07-27-2010 at 11:05 PM. |
#5
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Good point Xilon X, Thanks for posting!
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#6
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I wonder if other planes like the 109's had a similar restriction?
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#7
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what is funny in this? and are you sure only italian aircrafts had this?
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#8
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in sow we have complex engine management and also army limitation for type of engine.
yes yes also 109 have limitation also p51 and another airplane have this limitation regard army or prexure or engine rpm. Sow have complex engine management not is il-2. |
#9
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a.) Never heard of it, and
b.) I definitely don't want this feature in the game. The Macchi info is irrelevant, in what situation do have less than 1000rpm? On the ground or you have a stalled engine. In the latter situation you don't need the prop anymore... Spit: This would kill instant action on full real servers - imagine you have to fly around for 15min till you can pop your first round. That would be so AWSOME! No. ![]() Well, it's not like I cared, because I never fly red, but anyway |
#10
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Why, don't you spend at least 15 minute to gain altitude after your takeoff?
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
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