Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old 07-09-2010, 03:55 PM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

Well, in BoB2 there is a button you can press to view the nearest enemy A/C or the formation you have been vectored to. Your player will turn his head to look padlock the A/C, even before they can be seen. This is useful when wanting to fly exactly on the vector heading, but in many respects unrealistic. What would be realistic is the ability, when the game calculates the A/C could be see by the human eye, for the player to either automatically padlock the formation, or be able to padlock them if they decide to press the key. Apart from TIR, I doubt that full peripheral-vision can be modelled in a sim. No matter how it's modelled, flying virtually will never be the same as in real life. Formation flying is certainly harder in a flight sim because in real life you know when you're in formation correctly, you can then turn your head and look around, but in a flight-sim you lose sight of the plane in front which makes flying whilst looking around quite annoying.

I suppose semi-transparent cockpits may be an idea, but I wouldn't like that.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:56 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.