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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Just be aware that once you finally get your widescreen working (no black stripes), your actual horizontal FOV (Field of View) will not increase at all. However your vertical FOV will actually DECREASE a certain amount, depending on the aspect ratio of your monitor.
For instance, a 16:9 monitor will lose even more vertical FOV than a 16:10 monitor. Aviar
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Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 |
#2
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I noticed that Aviar and would prefer to have the default view and the edges blocked out. It is working correctly in widescreen at a resolution of 1270 x 768 with nice round dials but with a loss of vertical like you point out. I set it up for the default view and the menu appears correctly with the edges blacked out but the view resizes to the full width when you start a game so I assume that I need to change the config.Ini setting which prevents resizing and distorting the view. Does look nice in widescreen though.......
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#3
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I'm with you. I also prefer to use the game's default 4:3 aspect ratio, so my 24" widescreen LCD has the black bars on either side. However, my overall FOV is LARGER than a player who uses their entire widescreen, so I'm happy with that.
It would be nice if TD would incorporate true widescreen support into one of the upcoming patches. Aviar
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Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 |
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