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Rig'n'Roll Truck racing game, sequel to the famous Hard Truck series. Drive authentic trucks along real Californian roads, deliver cargo, take part in truck races or establish your own cargo transportation company.

View Poll Results: What Do You Think About RnR?
I Love It (needs very little improvements) Please explain. 9 9.68%
I Like It (needs some improvements) Please explain. 40 43.01%
It's OK (needs a lot of improvements) Please explain. 30 32.26%
I Hate It (needs vast improvements) Please explain. 14 15.05%
Voters: 93. You may not vote on this poll

 
 
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  #11  
Old 06-19-2010, 04:38 PM
veemaxis veemaxis is offline
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Join Date: May 2010
Posts: 18
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Quote:
Originally Posted by Pete379exhd View Post
But a 600 horse cat not pulling a hill is rediculous in my personal opinion.

I've got a theory on the transmission issue though. they were going to make it compaitible with the logitech G27 wheel which only offers a max of 6 speeds.
1 - Well I agree with that, alhtough I rather Cummins engines, 600 hps should be able to pull a trailer up in a steep hill faster than 35 ~ 40 mph.

2 - Even though the G27 has only 6 gears, they could've applied in the game a special key to shift from low to high gears, pretty much as it is done in a real semi, you gotta press or release a lever/key/switch to change from low to high range, then you could have 6, 12 and 18 speed gears.

EDIT:
I just remembered, another thing that annoys me sometimes is the speed that most of the cars go around a turn, I mean, some of the turns, even the sharper ones, you can make it with your semi and trailer at around 30 ~ 40 mph without any problem, but the AI cars tend to make them at 10 or 15 mph or even less. I've lost lots of deliveries because I couldn't make'em on time due to be stuck behind a car that slow...

Last edited by veemaxis; 06-19-2010 at 06:59 PM.
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