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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 06-18-2010, 02:21 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by zapatista View Post
Oleg,

excellent looking new shots, the scenery is looking very good already ! also excellent distant visibility, the horizon looks very good with distant objects/shorelines visible.

one observation: looking at the scenery shots one thing seems to be missing with the country houses, there are no gardens around them ! it makes the houses look a little odd just placed in the scenery like that (even if there are roads/driveways leading to them)

question: will there be time for the final release to have some gardens and fences around the countryside house ? could work with making 3 or 4 fence types (picket fence, wire fence etc), and 3 or 4 garden types (just short grass, medium grass, some scrubs or flowers and grass. for ex). mixing the fence and garden types randomly would then give many combinations that add variety to the scenery.
It is a great manual work... now two persons working over it. I hope in most places you will see these details. Many of them were done in 3D models. As well as many special nice details for the airfields that make them looking lifelike.

And as the samples of manually painted textures we use the photos. Modern and old of WWII time.
Not all things is possible, but we try to make everything looking like it was at 1940... Hard to find enough color material for that.

Last edited by Oleg Maddox; 06-18-2010 at 02:23 PM.
  #2  
Old 06-18-2010, 02:24 PM
KOM.Nausicaa KOM.Nausicaa is offline
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Originally Posted by Oleg Maddox View Post
It is a great manual work... now two persons working over it.
Yes probably the exact same work than making such things in full mission builder in IL2 ... I can imagine. How many saturday afternoons I have spent putting fences and telegraph lines in Il2 FMB !
  #3  
Old 06-18-2010, 02:29 PM
Schallmoser Schallmoser is offline
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Excellent Work!
Thanks very much for the update!!!

I noticed the beaufighter has the observer/navigator modelled.
Can we hope for a user playable station?

keep up the good work!!!

cheers
Schallmoser
  #4  
Old 06-18-2010, 02:30 PM
Oleg Maddox Oleg Maddox is offline
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Yes probably the exact same work than making such things in full mission builder in IL2 ... I can imagine. How many saturday afternoons I have spent putting fences and telegraph lines in Il2 FMB !
Yes, something like this.
Auto is impossible... too different models now and mor comples textures of ground that to make some tool that would place it auto...
  #5  
Old 06-18-2010, 02:27 PM
Flip Flip is offline
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I have a little question regarding the clouds:

are there plans to include different cloud types (especially the high altitude ones) ?
  #6  
Old 06-18-2010, 02:30 PM
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philip.ed philip.ed is offline
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Oleg, do you have an answer to my question on page-1?
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Old 06-18-2010, 02:34 PM
Oleg Maddox Oleg Maddox is offline
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Oleg, do you have an answer to my question on page-1?
There is the answer for this the 5 posts above.
  #8  
Old 06-18-2010, 02:31 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Flip View Post
I have a little question regarding the clouds:

are there plans to include different cloud types (especially the high altitude ones) ?
Yes we will have several types. Answered several times in the past.

Last edited by Oleg Maddox; 06-18-2010 at 02:35 PM.
  #9  
Old 06-18-2010, 02:36 PM
Flip Flip is offline
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Originally Posted by Oleg Maddox View Post
Yeswe wil, have several types. Answere several times in the past.
A, sorry. Must have missed that.

Stunning modeling of the landscape. Absolutetly top notch. I have seen nothing like this before in flight sims. It will be the first time that you will actually have to search for targets on the roads because of the dense foliage .
  #10  
Old 06-18-2010, 02:50 PM
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philip.ed philip.ed is offline
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So Oleg, how are colours going to be modelled for the fields. Is the scenary going to be fluent, in the sense that if I drove down any of the roads, there wouldn't be trees in the roads or the fields will all fit together well?

Also, I know the trees are all WIP but look at this:


focus on the bottom right-hand corner of the shot, at the hedges are clear. Also, notice the open space; the landscape is not at all cluttered
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