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| King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
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#16
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If you establish universal unit weights, they woudlnt need to be perfect.
You have to start somewhere, playtest and revise. This is the way to create a new artificial limitation forcing you to adapt in a new way. You suggested that artificial limitations arent helpful but "no loss" and the various difficulty levels of the game are in themselves artificial limitations. |
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