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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#9
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But ramming damage isn't a big problem, all you have to do is wait until you tractor beam the loot before moving.
I think you may want to look at module destruction when you blow something up. The default is something like 60% (?) of items; change it to 0 and everything should be intact to be looted when you destroy the target. Someone posted how to somewhere here, I forgot where... |
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