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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 05-27-2010, 06:45 PM
Baron Baron is offline
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Originally Posted by Sluggish Controls View Post
First post on 1C, and what a treat !
Fantastic images and stunning details.

Does anyone know if aircrafts will produce some sort of grey-ish smoke trail off the exhaust stacks when applying full throttle?
My ref are only movies and books, but apparently pilots could sometimes tell when an enemy was applying full throttle by the additional smoke coming off the engine.

Anyway, just a thought, it's 2am so please be kind !

Cheers,
Slug

Would be cool, its pretty visible whan looking at youtube vids of Black6 for ex. Could be a framerate thing though.
  #2  
Old 05-26-2010, 12:12 PM
ECV56_Lancelot ECV56_Lancelot is offline
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I´ve fell in love with the thick smoke effect of the seccond and third shot, it looks perfect.
Also the spitfire with the engine visible because of the lost pannel, its great.

The lightning effects are gorgeus, but we already knew that because of previous updates.
  #3  
Old 05-26-2010, 09:23 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by maxim42 View Post
Hi Oleg! I have some questions:
1)Will be shakes in cockpit made by engine running (bigger shakes when lower RPM and faster frequency tiny shakes on bigger RPM)?
2)What about starting engine? Will be "one click" (hope no) or full procedure starting?
3)Will be big shakes when taking-off from grass runway?
4)What is expected date of realase Storm of War: Battle of Britain?
Greetings!
I can only answer question 2. A few months ago a member of the community went to Moscow and interviewed the SoW:BoB team on behalf of the French simulation website "check six". Among the things they showed him was a full-real engine start-up in a Stuka, so i guess it's going to be included. It's probably going to be a selectable realism setting.

There's also more than that. As the Stuka was climbing into colder air the canopy started fogging and icing up, so they clicked on the "warm air" button to defrost it. I really can't begin to imagine the depth of detail we'll be getting in this sim, i have a small feeling that it will be worth every single second of the wait all these years
  #4  
Old 05-27-2010, 02:10 PM
erco erco is offline
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Quote:
Originally Posted by maxim42 View Post
Hi Oleg! I have some questions:
1)Will be shakes in cockpit made by engine running (bigger shakes when lower RPM and faster frequency tiny shakes on bigger RPM)?
2)What about starting engine? Will be "one click" (hope no) or full procedure starting?
3)Will be big shakes when taking-off from grass runway?
4)What is expected date of realase Storm of War: Battle of Britain?
Greetings!
#3, A properly graded and rolled grass runway isn't all that rough to take off from or land on. Oftentimes, the grass is much nicer to use than the concrete.
  #5  
Old 05-29-2010, 10:21 AM
Porco Rosso Porco Rosso is offline
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Great update, really looking forward to the release!

As the subject of grass runways has come up, I would like to know if we will be landing on bombed airfields after our sorties?

Apologies if this has been answered before.
  #6  
Old 05-29-2010, 06:40 PM
blades96 blades96 is offline
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Wow. Apart from some aliasing, the first, third and fifth images are almost photo realistic. Cant wait to see more videos.
  #7  
Old 05-31-2010, 03:20 AM
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zapatista zapatista is offline
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Quote:
Originally Posted by Porco Rosso View Post
Great update, really looking forward to the release!

As the subject of grass runways has come up, I would like to know if we will be landing on bombed airfields after our sorties?

Apologies if this has been answered before.
previous statements by oleg on this indicate bomb damaged airfields (specifically runways, and their integrity) will get gradually rebuilt by AI (either by visible or invisible ground crews and equipment)

iirc oleg also stated that depending on degree of damage, this could be quick or slow (taking hrs or days)

keep in mind historically runways were repaired fairly quickly by ground crews, even if the surrounding buildings took often much longer to reconstruct. but with the sustained german attacks on many southern english bases during the initial BoB, several of those airfields were in the end barely functional, i have no idea to what degree oleg will represent this fine ballance (which is quiet important, because had the germans not switched to attacking london, many of those southern airfields would have been dysfunctional and it could have tipped the balance into the germans favor for dominating the skies in the south)
  #8  
Old 05-26-2010, 04:05 PM
Fafnir_6 Fafnir_6 is offline
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Originally Posted by PeterPanPan View Post
Thanks for the link Schallmoser. Yes, I see what you mean. There do appear to be faint sunbeams present. Now ... what about moonbeams?! And talking of which, let's hope on moonless nights, the sky really will be properly dark, unlike IL2 (although I know 4.10 may fix that).

PPanPan
I believe you mean 4.11. 4.10 won't include the nachtjagers as far as I know.

Cheers,

Fafnir_6
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