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| King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
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#1
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No, enemy army size is determined at the beginning of your game and it won't change after that.
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#2
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i see, thx for the quick answer
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#3
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Hum. This seems to be true; but I remember playing a game not too long ago where it was not true (i.e, the groups did grow over time). Alas I cannot remember the game (not too long ago could have been several years). I'm pretty sure KB-L was the same way (static) but what games do allow for dynamic growth ?
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#4
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this is mostly true but not always
sometimes enemy armies grow based on your unit count and combination and sometimes even how many runes you spend since i don't know the real factor for armies growing i can't tell u the details but for example i had a mage game where i hardly used runes for a challenge but for a gremlin fight i had too before the i invested runes the gremlin towers had 2k hp (didn't check the units but i think those were fixed numbers) after i invested runes and went to the same battle again the gremlin towers had 5k hp lol making it ALOT harder rofl |
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#5
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I think you are more likely as not just mistaking which gremlin fight it was. LIke you upgraded a different item than you recall.
All armies on the maps are static at the very least, and nothing 'scales'. If Rune usage could have possibly made a difference, it would only have been the makeup of the army you fought. Since Gremlin towers are based on the size of the defending force, that could have, in hypothesis, changed them. I really don't think it's true though. |
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#6
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not sure if i still got the save
but it did change i tested it i'm not telling lies m8 was from ordinary sword too rune sword |
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#7
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I don't know about "special" fights like gremlin fights but regular armies on maps will never change.
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