Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Closed Thread
 
Thread Tools Display Modes
  #941  
Old 05-20-2010, 02:37 PM
F19_lacrits F19_lacrits is offline
Approved Member
 
Join Date: Jan 2010
Location: Sweden
Posts: 53
Default

Quote:
Originally Posted by daidalos.team View Post
We have been looking thoroughly into 6DoF capability, but given the current limitations, we will not introduce full 6DoF unless two conditions are met/solved:

1. Cockpit 3D modelling is repaired for those cockpits that are not 6DoF compatible (= huge rework)
2. The 6DoF is enabled for all players, even for those without TrackIR to keep fair situational awarness conditions for everyone.

At the moment 6DoF development is on hold. We may take a second look after 4.10.
First, I didn't mean as sounding negative with my comment. I am very very excited and happy for all the work TD is and have been putting out for IL2!

I very much understand point no 1. There are alot of glitches in the 3D models from a 6DOF point of view.. Just look back over the tail of a Ki-61 Hei with modded 6DOF.. there is none!
I don't understand point no 2. You must mean ".. is available for all players"? It can't be that you won't release 6DOF capability until all and every one has head tracking as standard equipment.. ! If though that is the intention, then we are already off on the wrong foot; not all have head tracking gear, not all has HOTAS controls, not all has PC hardware to maintain a smooth game play at all levels and detail of grafix.. etc.. It's up to the "user" to make use of features IMO.
  #942  
Old 05-20-2010, 02:46 PM
jermin jermin is offline
Approved Member
 
Join Date: Oct 2007
Posts: 238
Default

This update made my day. Congrats, TD!

Does it mean that you can rework (not repaint) the cockpits models of some early planes like Bf-109 and P-47 which have ugly interiors in the future?
__________________
Why do some people tend to take it for granted that others have poorer knowledge background than themselves
regarding the argument while they actually don't have a clue who they are arguing with in the first place?


  #943  
Old 05-20-2010, 03:01 PM
Viikate Viikate is offline
Approved Member
 
Join Date: Oct 2009
Posts: 93
Default

Quote:
Originally Posted by F19_lacrits View Post
I don't understand point no 2. You must mean ".. is available for all players"? It can't be that you won't release 6DOF capability until all and every one has head tracking as standard equipment..
No no... More like there needs to be a way to achieve 6DoF features with mouse for example. This shouldn't be the hard part IMHO.
__________________
  #944  
Old 05-20-2010, 03:07 PM
daidalos.team daidalos.team is offline
Approved Member
 
Join Date: Jan 2010
Posts: 187
Default

@Lacrits: Hello, I didn't take it as negative comment, no worries. Just wanted to answer briefly.

Some graphical glitches are minor, some are more serious as you have pointed out. Some may not give you a visual advantage, some may.

As for the second point, in my opinion 6DoF view (in any sim not just IL-2) should be available to everyone through some alternative hardware control - either TrackIR, mouse, keyboard. It should not be only limited to TrackIR 6DoF device. In other words, in case someone doesn't have TIR, he should be able to make the same head movements (though not as easily and comfortably as with TIR) through another input device.

Martin

EDIT: Viikate was faster.

Quote:
Originally Posted by F19_lacrits View Post
First, I didn't mean as sounding negative with my comment. I am very very excited and happy for all the work TD is and have been putting out for IL2!

I very much understand point no 1. There are alot of glitches in the 3D models from a 6DOF point of view.. Just look back over the tail of a Ki-61 Hei with modded 6DOF.. there is none!
I don't understand point no 2. You must mean ".. is available for all players"? It can't be that you won't release 6DOF capability until all and every one has head tracking as standard equipment.. ! If though that is the intention, then we are already off on the wrong foot; not all have head tracking gear, not all has HOTAS controls, not all has PC hardware to maintain a smooth game play at all levels and detail of grafix.. etc.. It's up to the "user" to make use of features IMO.
  #945  
Old 05-20-2010, 03:14 PM
Zorin Zorin is offline
Approved Member
 
Join Date: Oct 2007
Posts: 573
Default

Seeing that you replaced the ETC50 rack on the Bf109 appropriately, what are the chances that you extend this effort to further racks, which are lacking in accuracy as well?

Additionally, will you consider adding a rack to the Fw190D series?
  #946  
Old 05-20-2010, 04:08 PM
JG53Frankyboy JG53Frankyboy is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,162
Default

i personally would put the labour needed to implement 6DOF in this game in other things....................
  #947  
Old 05-20-2010, 04:11 PM
Fafnir_6 Fafnir_6 is offline
Approved Member
 
Join Date: Dec 2009
Location: Edmonton, AB
Posts: 244
Default

Quote:
Originally Posted by OberstDanjeje View Post
Thanks guys, great work!!!
Glad to see some facelift for the Bf110, hope more Bf110 will come.
+1
  #948  
Old 05-20-2010, 04:11 PM
Romanator21 Romanator21 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 507
Default

Great update DT! Thanks for your hard work.
  #949  
Old 05-20-2010, 04:33 PM
JG53Frankyboy JG53Frankyboy is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,162
Default

Quote:
Originally Posted by Fafnir_6 View Post
+1
let me guess, a flyable Bf110C is off limits for IL2 because of SoW , like Spit I, flyable Blenheim, "real" MTO maps, Channel map....................................
even as the Bf110 units, small in numbers, were so important 1941-42 in their groundattack role at the easternfront

Last edited by JG53Frankyboy; 05-20-2010 at 04:36 PM.
  #950  
Old 05-20-2010, 05:16 PM
BadAim BadAim is offline
Approved Member
 
Join Date: Oct 2007
Posts: 984
Default

Nice work guys, I can't wait.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:53 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.