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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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Hmm, and how about pulse lasers vs. particle cannons. I have found that for fighters, Ternie with particle guns (supported by a Prototype X) is killing enemies like crazy while my char with pulse lasers is having difficulties sometime. I have even seen Ternie to kill 3 fighters by one shot. Well they were 1st gen, but still, it was a nice look.
How would this be on a MS? So far I have used only kinetics and pulse lasers on my MS's during all my playthroughs. Shall I spend some money and get particle turrets? |
#2
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1 kill 3, amazing
Now, I am flying a decoy all the time, as a combat engineer Ternia, the laser gunner, is running the mother ship, with laser proficiency, while Greyhair is the scout and gunner i did not buy any Mainframe upgrade, and will not buy any. and I'm very close to fly a G4 fighter now, but the first G4 will be a decoy fighter as well. Ternia with 3 G1 combat laser is also deadly enough, as long as my tiny Mastiff is not the target. |
#3
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I made test in Betha Lathera 1, at normal with pulse lasers or particles ac. turrets , not problem with two Kali shields and Tungsten to stay ot one place and shot all coming MSF troops and get easy points.
With kinetic guns was my Mastiff riped by second wave of the fighters. |
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