![]() |
|
IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
but it's not the 1990s, for games to be taken serious these days they need to have robust lifelike graphics. Which I have no doubt this game will and does already have. But when I hear people say, "it doesn't need such and such because it's just a flight sim" it makes me happy they aren't the ones designing the game, seems like they would be happy with this:
![]() "But the FM is awesome!!" wake up people, it's 2010, play any other top-selling game of another genre and realize what SOW has to compete with |
#2
|
||||
|
||||
![]()
As always there is not only black and white but also many shades of grey!
First priority are the aircraft with their fm and dm! second comes, imo, the targets for those aircraft. third is the terrain and the sea forth is buildings, trees, scrubs.... fifth is, also imho, the ai. (incl. ai traffic and map population.) sixth is the variancy of trees, buildings and so on everything after 5th is "nice to have, maybe later, third party" stuff
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#3
|
||||
|
||||
![]() Quote:
|
![]() |
|
|