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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-27-2010, 02:10 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by RCAF_FB_Orville View Post
Hi all. According to the "Royal Horticultural Society Gardeners Encyclopedia of Plants & Flowers" the most common trees in England are;

The Common Oak - Quercus Robur
The Ash - Fraxinus Excelsior
& The Beech - Fagus Sylvatica

All large trees growing well over 20 metre plus.

Alas, I am not a master of all things Arboreal.....but that's what they say. I thought the Sycamore would be there too. I am from the North East of England though, we really need some posh git from the Home Counties to set the record straight . You should see some of the trees in County Durham, they look like skyscrapers relative to this 'Bonsai' affair lol.

I agree that it is very important to get this right however, as it has to look like England. These are of course all WIP people, so give them a break.

I would say the Royal Horticultural Society would be the definitive source on these matters, without doubt.....So check them out!
Well don't forget the Poplar/Aspen either, an ancient native tree

http://www.british-trees.com/treegui...0000003851.htm

Mixture of Poplar Oak and hedgerow on country lane in Kent. I know this wont be modelled but it gives an idea to those wondering what it looks like

Alot of the country roads 60 years ago were like this due to lack of traffic.


Last edited by KG26_Alpha; 03-27-2010 at 03:52 PM.
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  #2  
Old 03-27-2010, 04:54 PM
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ElAurens ElAurens is offline
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Originally Posted by KG26_Alpha View Post
Alot of the country roads 60 years ago were like this due to lack of traffic.

This photo really makes me want to take my TR-3 back to it's country of origin and drive it down that road.

How lovely.

And hopefully a pub nearby for some fine English bitter, that I miss so much.
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Old 03-27-2010, 06:07 PM
Tree_UK
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Originally Posted by ElAurens View Post
This photo really makes me want to take my TR-3 back to it's country of origin and drive it down that road.

How lovely.

And hopefully a pub nearby for some fine English bitter, that I miss so much.
Quickly followed by an English speed trap, £60 fine and 3 points on your license!!
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  #4  
Old 03-27-2010, 06:31 PM
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ElAurens ElAurens is offline
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Who says I'd be speeding?

I give my 50 year old Triumph a lot of respect for her age.

Unless of course some pesky little MG decides to get frisky with me, then I let the Weber carbs do the talking.

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  #5  
Old 03-30-2010, 05:40 AM
imaca imaca is offline
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Originally Posted by KG26_Alpha View Post
Well don't forget the Poplar/Aspen either, an ancient native tree

http://www.british-trees.com/treegui...0000003851.htm

Mixture of Poplar Oak and hedgerow on country lane in Kent. I know this wont be modelled but it gives an idea to those wondering what it looks like

Alot of the country roads 60 years ago were like this due to lack of traffic.

Its striking in this photo how varied the shades of green are depending on shadows, angle to light, transparency etc.
Personally I would think it impossible to accurately model this, and talk of saturation etc. is pretty much meaningless - the best that can be hoped for is an approximation, which will never keep everyone happy, because they don't seem to recognize how much more complex reality is.
Also I have seen mention of speed grass blowing in the wind - as I understand from looking at their web site the amount of grass modeled in this way is limited to a small area around the view point, so it would seem unsuited to a flight sim.
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Originally Posted by proton45 View Post
God, if we waited for them to fill-in and position all that detail, for the whole map and in every town...we could be waiting forever for this sim to be done... ;0
Yep, but I would say adding fences/hedges would add much greater immersion than attempting to model every tree type in Britain
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Old 03-30-2010, 07:22 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by imaca View Post
Also I have seen mention of speed grass blowing in the wind - as I understand from looking at their web site the amount of grass modeled in this way is limited to a small area around the view point, so it would seem unsuited to a flight sim.
A someone who tends to land in fields rather than at the appropriate airport, wind blown grass would be one of those things that give us wind direction which would be nice.

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Originally Posted by imaca View Post
Yep, but I would say adding fences/hedges would add much greater immersion than attempting to model every tree type in Britain
It will be interesting to see what damage will occur to us as we pass through the stone walls and hedges during our forced landings (and to the hedges and walls!). Depending on speed and fuel/weapons load and other factors, I hope we don't have an imediate explosion like when you hit trees in IL2. I'ld prefer a variety of crumpled messes (with and without fire) ranging up to the explosion.

cheers!

Last edited by Skoshi Tiger; 03-30-2010 at 07:27 AM.
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  #7  
Old 03-30-2010, 08:32 AM
fireflyerz fireflyerz is offline
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I would like to see as much detail as is physically possible added everywhere in the new sim , blasting around at 25 plus is ok but when you find yourself down low , say coming into land or chasing somone and you look out of the cockpit at a very unrealistic landscape such as what il2 looks like in this day and age , thats a real killer , I do hope that we get the enviroment to match the level of detail we have already been shown in vehicals , weapons ect.
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  #8  
Old 03-30-2010, 09:02 AM
AdMan AdMan is offline
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Originally Posted by fireflyerz View Post
I would like to see as much detail as is physically possible added everywhere in the new sim , blasting around at 25 plus is ok but when you find yourself down low , say coming into land or chasing somone and you look out of the cockpit at a very unrealistic landscape such as what il2 looks like in this day and age , thats a real killer , I do hope that we get the enviroment to match the level of detail we have already been shown in vehicals , weapons ect.
agree, if you think about it practically where does 90% of the action actually take place in multiplayer? Within 3000km and less - and that's being generous, its more like 1000km and lower.
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  #9  
Old 03-30-2010, 10:25 AM
kendo65 kendo65 is offline
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There is an interesting video showing trees getting mangled, smashed and broken on the SpeedTree website:

http://www.speedtree.com/showcase/

-click on the "Physics - Breaking Trees" link on the left hand side

I'll put a disclaimer in here - it mentions Beta features, I have NO IDEA if SOW will be like this!! But interesting to see what is possible now - (this may be old news to those of you with experience of modern games, but to an old il2 diehard like myself it's pretty amazing)

Apologies to those who have had their fill of the tree debate:

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Originally Posted by proton45 View Post
Every new update Oleg makes now lead to the most surreal of tangents...
and

Quote:
Originally Posted by Il2Pongo View Post
When game devs do not provide this kind of progress report. Don't ask why, just read this pathetic thread.
What a shame.
I'd put it more charitably and quote Forrest Gump :

"My momma always said, 'SOW updates are like a box of chocolates. You never know what you're gonna get next.' "
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  #10  
Old 03-30-2010, 11:11 AM
lbuchele lbuchele is offline
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Good post Kendo65.
I had no idea what Speedtree software was capable to do.
It´s Physx accelerated, good reason to buy Nvidia card in my planned upgrade for SOW.
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