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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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Thread Tools | Display Modes |
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#1
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Highlighted the logos for you.
http://img96.imageshack.us/img96/661...ruisernavy.jpg http://img245.imageshack.us/img245/3...iserplayer.jpg |
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#2
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The Insignia on the center-left is what needs to be fixed. The bottom-right insignia is for the Lion Cruiser MK3 (The Lion cruiser texture is shared by two different ships), and is not what I am looking to fix.
This is what I am seeing in GIMP when I open it up: http://img31.imageshack.us/img31/2042/sw3gimp.jpg |
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#3
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Click off viewing the alpha channel, it affects mipmaps/reflections.
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#4
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Quote:
Seems like my problem is that GIMP is not properly loading the RGB channels, only the alpha channel. Last edited by Nanaki; 03-18-2010 at 03:58 PM. |
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#5
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Yes indeed. Actually, as the sheets are the same, why not just rename lion_cruiser_player.dds to lion_cruiser_player_original.dds then copy lion_cruiser_navy.dds and rename to lion_cruiser_player.dds?
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#6
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Because I want the color/insignia of lion_cruiser_player. Lion_Cruiser_Navy is the original texture of the Lion MK2.
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#7
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Do the same in reverse then?
Were you after a version without all the extra bits you get on the player version, but with the player colour scheme and logos? Like this: http://img716.imageshack.us/img716/9...navyplayer.jpg Last edited by ViralHatred; 03-18-2010 at 04:59 PM. |
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